Void Gaze
E914382
Void Gaze is a supernatural power in the Dishonored universe that lets Daud perceive hidden details, enemies, and mystical elements in his surroundings.
Statements (45)
| Predicate | Object |
|---|---|
| instanceOf |
mystical ability
ⓘ
supernatural power ⓘ |
| activationType | always active ⓘ |
| appearsIn |
Dishonored universe
NERFINISHED
ⓘ
Dishonored: The Brigmore Witches NERFINISHED ⓘ Dishonored: The Knife of Dunwall NERFINISHED ⓘ |
| associatedWith | The Void NERFINISHED ⓘ |
| belongsToFranchise | Dishonored NERFINISHED ⓘ |
| category |
Dishonored powers
ⓘ
stealth gameplay abilities ⓘ |
| contrastsWith | Dark Vision ⓘ |
| costType | no mana cost ⓘ |
| designPurpose |
aid player awareness of threats
ⓘ
aid player navigation ⓘ reinforce supernatural theme ⓘ |
| enables |
detection of enemies
ⓘ
detection of mystical elements ⓘ highlighting of bone charms ⓘ highlighting of interactive objects ⓘ highlighting of loot ⓘ highlighting of runes ⓘ perception of hidden details ⓘ |
| exclusiveTo | Daud story campaigns ⓘ |
| gameMechanicType | passive power ⓘ |
| grantedBy | The Outsider NERFINISHED ⓘ |
| hasLevel |
Void Gaze I
NERFINISHED
ⓘ
Void Gaze II NERFINISHED ⓘ |
| hasUser | Daud’s assassins (narrative association) ⓘ |
| higherLevelEffect |
improved clarity of highlighted objects
ⓘ
increased detection range ⓘ |
| introducedIn | Dishonored DLC content ⓘ |
| loreAssociation | Daud’s connection to the Void ⓘ |
| medium | video game ⓘ |
| primaryFunction | perception enhancement ⓘ |
| reveals |
environmental clues
ⓘ
hidden pathways ⓘ occult items ⓘ |
| similarTo | Dark Vision NERFINISHED ⓘ |
| supportsPlaystyle |
exploration
GENERATED
ⓘ
non-lethal approaches GENERATED ⓘ stealth GENERATED ⓘ |
| usedBy | Daud NERFINISHED ⓘ |
| usedIn |
Brigmore Manor
NERFINISHED
ⓘ
Dunwall NERFINISHED ⓘ |
| visualEffect | alters visual perception of the environment ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.