Red Armor
E914250
Red Armor is a powerful protective pickup in the arena shooter Quake Live that grants a high amount of armor to players who collect it.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| Red Armor (Quake Live) | 0 |
Statements (31)
| Predicate | Object |
|---|---|
| instanceOf |
armor pickup
ⓘ
game item ⓘ |
| appearsInGame | Quake Live NERFINISHED ⓘ |
| associatedWith |
item timing
ⓘ
stack advantage ⓘ |
| availableInMode | multiplayer ⓘ |
| belongsToSeries | Quake series NERFINISHED ⓘ |
| category | protective pickup ⓘ |
| color | red ⓘ |
| effect | increases armor ⓘ |
| gameGenre | arena shooter ⓘ |
| gameMechanicType | resource management ⓘ |
| grantsTo | player ⓘ |
| importanceFor | competitive play ⓘ |
| introducedAs | high-tier armor item ⓘ |
| locationType | fixed spawn point ⓘ |
| mapDesignRole | control point ⓘ |
| opposedBy | enemy damage ⓘ |
| pickupMethod | walk over item ⓘ |
| primaryBenefit | damage mitigation ⓘ |
| relativeStrength | high armor value ⓘ |
| respawns | yes ⓘ |
| riskRewardProfile | high value high risk pickup ⓘ |
| similarTo |
Mega Health (Quake Live)
NERFINISHED
ⓘ
Yellow Armor (Quake Live) NERFINISHED ⓘ |
| strategicRole |
map control objective
ⓘ
survivability booster ⓘ |
| targetPlayers | all skill levels ⓘ |
| usedIn |
capture the flag
ⓘ
duel ⓘ team deathmatch ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.