King's Quest I: Quest for the Crown

E910682

King's Quest I: Quest for the Crown is a pioneering 1984 graphic adventure game that helped define the genre with its fairy-tale setting, puzzle-solving gameplay, and early use of animated 3D-like environments.

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Statements (48)

Predicate Object
instanceOf adventure game
graphic adventure game
video game
abbreviation AGI version
audio PC speaker sound
support for early sound hardware on some ports
countryOfOrigin United States of America
surface form: United States
creator Roberta Williams NERFINISHED
designer Roberta Williams NERFINISHED
developer Sierra On-Line NERFINISHED
distribution floppy disk
gameplayElement exploration
puzzle solving
text parser input
genre fantasy
graphic adventure
graphicsEngine Adventure Game Interpreter NERFINISHED
graphicsStyle animated 3D-like environments
hasRemake King's Quest I: Quest for the Crown (1990 SCI remake) NERFINISHED
initialReleaseYear 1984
inputMethod keyboard
text commands
language English
mainCharacter Graham NERFINISHED
mode single-player
notableFor early pseudo-3D perspective in adventure games
influential role in defining the graphic adventure genre
pioneering use of animated color graphics in adventure games
objective recover three lost treasures of Daventry
perspective third-person
platform Amiga NERFINISHED
Apple II NERFINISHED
Atari ST NERFINISHED
IBM PCjr NERFINISHED
MS-DOS NERFINISHED
PCjr-compatible systems
Tandy 1000 NERFINISHED
protagonist King Graham NERFINISHED
publisher IBM NERFINISHED
Sierra On-Line NERFINISHED
releasePlatform IBM PCjr pack-in title
remakeDeveloper Sierra On-Line NERFINISHED
remakeEngine Sierra's Creative Interpreter NERFINISHED
remakeReleaseYear 1990
series King's Quest NERFINISHED
setting fairy-tale kingdom of Daventry NERFINISHED
theme heroic quest
royalty and succession

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Sierra Entertainment developedGame King's Quest I: Quest for the Crown