King's Quest I: Quest for the Crown
E910682
King's Quest I: Quest for the Crown is a pioneering 1984 graphic adventure game that helped define the genre with its fairy-tale setting, puzzle-solving gameplay, and early use of animated 3D-like environments.
All labels observed (1)
| Label | Occurrences |
|---|---|
| King's Quest I: Quest for the Crown canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T11189501 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: King's Quest I: Quest for the Crown Context triple: [Sierra Entertainment, developedGame, King's Quest I: Quest for the Crown]
-
A.
Kingdom Quest
Kingdom Quest is an interactive, family-friendly dark ride at LEGOLAND Discovery Centers where guests travel through a LEGO-themed world to battle trolls and skeletons and rescue a captured princess.
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B.
Zork
Zork is a pioneering text-based adventure video game series known for its rich interactive fiction, challenging puzzles, and influential role in early computer gaming.
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C.
Lord Quest
Lord Quest is a music producer known for his work in hip-hop and R&B, contributing atmospheric, sample-driven beats to various artists’ projects.
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D.
The Quest
The Quest is a notable creative work, likely a book, film, or similar narrative, recognized for its significance or popularity in its medium.
-
E.
SCUMM
SCUMM is a scripting engine and game development system created by LucasArts that powered many of its classic point-and-click adventure games.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: King's Quest I: Quest for the Crown Target entity description: King's Quest I: Quest for the Crown is a pioneering 1984 graphic adventure game that helped define the genre with its fairy-tale setting, puzzle-solving gameplay, and early use of animated 3D-like environments.
-
A.
Kingdom Quest
Kingdom Quest is an interactive, family-friendly dark ride at LEGOLAND Discovery Centers where guests travel through a LEGO-themed world to battle trolls and skeletons and rescue a captured princess.
-
B.
Zork
Zork is a pioneering text-based adventure video game series known for its rich interactive fiction, challenging puzzles, and influential role in early computer gaming.
-
C.
Lord Quest
Lord Quest is a music producer known for his work in hip-hop and R&B, contributing atmospheric, sample-driven beats to various artists’ projects.
-
D.
The Quest
The Quest is a notable creative work, likely a book, film, or similar narrative, recognized for its significance or popularity in its medium.
-
E.
SCUMM
SCUMM is a scripting engine and game development system created by LucasArts that powered many of its classic point-and-click adventure games.
- F. None of above. chosen
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
adventure game
ⓘ
graphic adventure game ⓘ video game ⓘ |
| abbreviation | AGI version ⓘ |
| audio |
PC speaker sound
ⓘ
support for early sound hardware on some ports ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| creator | Roberta Williams NERFINISHED ⓘ |
| designer | Roberta Williams NERFINISHED ⓘ |
| developer | Sierra On-Line NERFINISHED ⓘ |
| distribution | floppy disk ⓘ |
| gameplayElement |
exploration
ⓘ
puzzle solving ⓘ text parser input ⓘ |
| genre |
fantasy
ⓘ
graphic adventure ⓘ |
| graphicsEngine | Adventure Game Interpreter NERFINISHED ⓘ |
| graphicsStyle | animated 3D-like environments ⓘ |
| hasRemake | King's Quest I: Quest for the Crown (1990 SCI remake) NERFINISHED ⓘ |
| initialReleaseYear | 1984 ⓘ |
| inputMethod |
keyboard
ⓘ
text commands ⓘ |
| language | English ⓘ |
| mainCharacter | Graham NERFINISHED ⓘ |
| mode | single-player ⓘ |
| notableFor |
early pseudo-3D perspective in adventure games
ⓘ
influential role in defining the graphic adventure genre ⓘ pioneering use of animated color graphics in adventure games ⓘ |
| objective | recover three lost treasures of Daventry ⓘ |
| perspective | third-person ⓘ |
| platform |
Amiga
NERFINISHED
ⓘ
Apple II NERFINISHED ⓘ Atari ST NERFINISHED ⓘ IBM PCjr NERFINISHED ⓘ MS-DOS NERFINISHED ⓘ PCjr-compatible systems ⓘ Tandy 1000 NERFINISHED ⓘ |
| protagonist | King Graham NERFINISHED ⓘ |
| publisher |
IBM
NERFINISHED
ⓘ
Sierra On-Line NERFINISHED ⓘ |
| releasePlatform | IBM PCjr pack-in title ⓘ |
| remakeDeveloper | Sierra On-Line NERFINISHED ⓘ |
| remakeEngine | Sierra's Creative Interpreter NERFINISHED ⓘ |
| remakeReleaseYear | 1990 ⓘ |
| series | King's Quest NERFINISHED ⓘ |
| setting | fairy-tale kingdom of Daventry NERFINISHED ⓘ |
| theme |
heroic quest
ⓘ
royalty and succession ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: King's Quest I: Quest for the Crown Description of subject: King's Quest I: Quest for the Crown is a pioneering 1984 graphic adventure game that helped define the genre with its fairy-tale setting, puzzle-solving gameplay, and early use of animated 3D-like environments.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.