2.5D sketch

E899003

2.5D sketch is a concept in David Marr’s theory of vision describing an intermediate visual representation that encodes surfaces, depth, and orientation from the viewer’s perspective before full 3D object recognition.

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Statements (47)

Predicate Object
instanceOf concept in vision science
intermediate representation
theoretical concept
visual representation
assumes viewer has a specific vantage point
captures visible parts of objects
coordinateFrame viewer-centered
describedIn Vision: A Computational Investigation into the Human Representation and Processing of Visual Information NERFINISHED
describes intermediate stage of visual processing
developedBy David Marr NERFINISHED
distinguishedFrom 2D image
full 3D model
doesNotFullySpecify object-centered shape
encodes discontinuities in depth
local surface orientation
motion cues to depth
occluding contours
relative depth
shading information
texture gradients
field cognitive science
computational vision
neuroscience of vision
focusesOn surfaces rather than volumetric objects
goal recover surface layout of the scene
granularity local surface patches
influenced computational models of depth perception
theories of surface perception
inputFrom primal sketch
levelOfProcessing mid-level vision
omits hidden surfaces
partOf David Marr’s theory of vision NERFINISHED
precedes 3D object-centered representation
publicationYearContext 1982
relatedTo surface-based representations in vision
represents surface depth
surface orientation
viewer-centered geometry
visible surfaces
role bridge between early vision and object recognition
stageIn Marr’s three-level visual processing framework NERFINISHED
supports subsequent object recognition
usesInformationFrom motion parallax
shading
stereopsis
texture
viewDependence view-dependent representation

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David Marr notableConcept 2.5D sketch