Need for Speed: ProStreet
E871150
Need for Speed: ProStreet is a racing video game in the Need for Speed series that focuses on organized track and drag racing rather than illegal street races.
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
Need for Speed game
ⓘ
racing video game ⓘ video game ⓘ |
| antagonist | Ryo Watanabe NERFINISHED ⓘ |
| cameraPerspective |
cockpit view
ⓘ
third-person ⓘ |
| developer | EA Black Box NERFINISHED ⓘ |
| distinguishesFrom | illegal street racing focus of earlier Need for Speed titles ⓘ |
| feature |
car customization
ⓘ
closed-course racing events ⓘ damage modeling ⓘ drag events ⓘ drift events ⓘ grip racing ⓘ online multiplayer ⓘ speed challenge events ⓘ |
| focusesOn |
drag racing
ⓘ
organized track racing ⓘ |
| gameMode |
career mode
ⓘ
online multiplayer mode ⓘ |
| genre | racing ⓘ |
| hasESRBRating | E10+ ⓘ |
| hasPEGIRating | 3 ⓘ |
| includes |
licensed cars
ⓘ
real-world tracks ⓘ |
| mainCharacter | Ryan Cooper NERFINISHED ⓘ |
| notableTrack |
Autopolis
NERFINISHED
ⓘ
Portland International Raceway NERFINISHED ⓘ Willow Springs International Raceway NERFINISHED ⓘ |
| partOfSeries | Need for Speed NERFINISHED ⓘ |
| platform |
Windows
ⓘ
surface form:
Microsoft Windows
Nintendo DS NERFINISHED ⓘ PlayStation 2 NERFINISHED ⓘ Sony PlayStation 3 ⓘ
surface form:
PlayStation 3
PlayStation Portable NERFINISHED ⓘ Wii NERFINISHED ⓘ Xbox 360 NERFINISHED ⓘ mobile phone ⓘ |
| predecessor | Need for Speed: Carbon NERFINISHED ⓘ |
| publisher | Electronic Arts NERFINISHED ⓘ |
| releaseYear | 2007 ⓘ |
| seriesInstallmentNumber | 11 ⓘ |
| setting | legal racing events ⓘ |
| successor | Need for Speed: Undercover NERFINISHED ⓘ |
| supports |
multiplayer
ⓘ
single-player ⓘ |
| usesEngine | EAGL engine NERFINISHED ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.
subject surface form:
Need for Speed