Gamepad API
E856214
The Gamepad API is a web standard that lets websites detect and respond to input from game controllers and other gamepad-like devices in real time.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Gamepad API canonical | 3 |
How this entity was disambiguated
This entity first appeared as the object of triple T10329213 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Gamepad API Context triple: [Open Web Platform, hasComponent, Gamepad API]
-
A.
GCExtendedGamepad
GCExtendedGamepad is an Apple Game Controller framework class representing a full-featured gamepad profile with extended inputs like dual thumbsticks, triggers, and additional buttons.
-
B.
GCMicroGamepad
GCMicroGamepad is a compact Apple game controller profile designed for simple directional input and a few action buttons, commonly used with iOS, tvOS, and macOS games.
-
C.
Wii U GamePad
The Wii U GamePad is the primary controller for Nintendo's Wii U console, featuring a built-in touchscreen, motion controls, and traditional button inputs for both off-TV and integrated gameplay experiences.
-
D.
DualSense wireless controller
The DualSense wireless controller is Sony’s advanced gamepad for the PlayStation 5, featuring adaptive triggers, haptic feedback, and an integrated touchpad and microphone for more immersive gameplay.
-
E.
Xbox controller
The Xbox controller is a widely used gamepad developed by Microsoft for its Xbox consoles and compatible PCs and devices, known for its ergonomic design and precise analog controls.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Gamepad API Target entity description: The Gamepad API is a web standard that lets websites detect and respond to input from game controllers and other gamepad-like devices in real time.
-
A.
GCExtendedGamepad
GCExtendedGamepad is an Apple Game Controller framework class representing a full-featured gamepad profile with extended inputs like dual thumbsticks, triggers, and additional buttons.
-
B.
GCMicroGamepad
GCMicroGamepad is a compact Apple game controller profile designed for simple directional input and a few action buttons, commonly used with iOS, tvOS, and macOS games.
-
C.
Wii U GamePad
The Wii U GamePad is the primary controller for Nintendo's Wii U console, featuring a built-in touchscreen, motion controls, and traditional button inputs for both off-TV and integrated gameplay experiences.
-
D.
DualSense wireless controller
The DualSense wireless controller is Sony’s advanced gamepad for the PlayStation 5, featuring adaptive triggers, haptic feedback, and an integrated touchpad and microphone for more immersive gameplay.
-
E.
Xbox controller
The Xbox controller is a widely used gamepad developed by Microsoft for its Xbox consoles and compatible PCs and devices, known for its ergonomic design and precise analog controls.
- F. None of above. chosen
Statements (51)
| Predicate | Object |
|---|---|
| instanceOf |
W3C specification
ⓘ
Web API ⓘ browser feature ⓘ |
| allows | real-time polling of gamepad state ⓘ |
| axisValuesRange | -1.0 to 1.0 ⓘ |
| browserSupportIncludes |
Chrome
NERFINISHED
ⓘ
Edge NERFINISHED ⓘ Firefox NERFINISHED ⓘ Safari (partial or behind flags, depending on version) NERFINISHED ⓘ |
| buttonValuesRange | 0.0 to 1.0 ⓘ |
| documentationAvailableAt | MDN Web Docs NERFINISHED ⓘ |
| earlyImplementationsAppearedIn |
Chrome
NERFINISHED
ⓘ
Firefox NERFINISHED ⓘ Opera NERFINISHED ⓘ |
| enables | access to game controllers in web pages ⓘ |
| eventModel | connection and disconnection events ⓘ |
| exposes |
Gamepad interface
ⓘ
GamepadButton interface NERFINISHED ⓘ GamepadEvent interface NERFINISHED ⓘ gamepadconnected event ⓘ gamepaddisconnected event ⓘ navigator.getGamepads() method ⓘ |
| hasSpecificationStatus | W3C Recommendation NERFINISHED ⓘ |
| identifiesGamepadsBy |
id string
ⓘ
index property ⓘ |
| initialStateAccessedVia | navigator.getGamepads() ⓘ |
| isAccessibleFrom | JavaScript running in the browser ⓘ |
| isDesignedFor |
interactive web applications
ⓘ
web games ⓘ |
| isPartOf | Open Web Platform NERFINISHED ⓘ |
| mappingValue | standard ⓘ |
| pollingModel | game loop polling of gamepad state ⓘ |
| primaryUse | detecting gamepad input in web applications ⓘ |
| provides | mapping property for standard layout ⓘ |
| relatedTo |
Fullscreen API
NERFINISHED
ⓘ
Pointer Lock API NERFINISHED ⓘ WebHID API NERFINISHED ⓘ |
| representsAxesAs | array of axis values ⓘ |
| representsButtonsAs | array of GamepadButton objects ⓘ |
| requires | user interaction before reading gamepad state in some browsers ⓘ |
| securityModelIncludes |
permission-like user gestures in some implementations
ⓘ
same-origin policy ⓘ |
| standardizedBy | W3C NERFINISHED ⓘ |
| supports |
game controllers
ⓘ
gamepad-like devices ⓘ multiple connected gamepads ⓘ |
| supportsUseCase |
detecting controller connection
ⓘ
detecting controller disconnection ⓘ mapping controller input to in-game actions ⓘ reading analog stick positions ⓘ reading trigger pressure ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Gamepad API Description of subject: The Gamepad API is a web standard that lets websites detect and respond to input from game controllers and other gamepad-like devices in real time.
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.