Metal Gear Solid (film adaptation)
E800696
Metal Gear Solid (film adaptation) is a planned live-action movie based on Hideo Kojima’s stealth-action video game series, aiming to translate its complex espionage and sci-fi narrative to the big screen.
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf | film adaptation ⓘ |
| adaptationOfGenre | stealth-action video game ⓘ |
| adaptationType | video game to film adaptation ⓘ |
| announcedBy | Sony Pictures NERFINISHED ⓘ |
| basedOn | Metal Gear Solid (video game series) NERFINISHED ⓘ |
| basedOnFranchiseOwner | Konami NERFINISHED ⓘ |
| basedOnWorkBy | Hideo Kojima NERFINISHED ⓘ |
| characterPortrayed | Solid Snake NERFINISHED ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| developmentAnnouncedIn | 2012 ⓘ |
| director | Jordan Vogt-Roberts NERFINISHED ⓘ |
| distributor | Sony Pictures Releasing NERFINISHED ⓘ |
| franchise | Metal Gear NERFINISHED ⓘ |
| genre |
action film
ⓘ
espionage film ⓘ science fiction film ⓘ |
| hasCastMember | Oscar Isaac NERFINISHED ⓘ |
| hasCreativeConsultant | Hideo Kojima NERFINISHED ⓘ |
| hasSourceMedium | video game ⓘ |
| hasTheme |
genetic engineering
ⓘ
information control ⓘ nuclear deterrence ⓘ war and peace NERFINISHED ⓘ |
| intendedFormat | live-action feature film ⓘ |
| intendedProtagonist | Solid Snake NERFINISHED ⓘ |
| intendedSetting | near-future military environment ⓘ |
| intendedTone |
gritty
ⓘ
realistic ⓘ serious ⓘ |
| language | English ⓘ |
| leadActor | Oscar Isaac NERFINISHED ⓘ |
| narrativeFocus |
espionage
ⓘ
military operations ⓘ science fiction ⓘ |
| plannedMedium | cinema release ⓘ |
| producer | Avi Arad NERFINISHED ⓘ |
| productionCompany |
Arad Productions
NERFINISHED
ⓘ
Columbia Pictures ⓘ Sony Pictures NERFINISHED ⓘ |
| screenwriter |
Art Marcum
NERFINISHED
ⓘ
Derek Connolly NERFINISHED ⓘ Jay Basu NERFINISHED ⓘ Jordan Vogt-Roberts NERFINISHED ⓘ Kyle Ward NERFINISHED ⓘ Matt Holloway NERFINISHED ⓘ |
| status | in development ⓘ |
| targetAudience |
action film audiences
ⓘ
fans of Metal Gear video game series ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.