SCNAnimation
E759682
SCNAnimation is a SceneKit class that represents and controls time-based animations for 3D scene elements in Apple's graphics frameworks.
Statements (51)
| Predicate | Object |
|---|---|
| instanceOf |
Foundation object
ⓘ
SceneKit class ⓘ time-based animation representation ⓘ |
| availableOnPlatform |
iOS
NERFINISHED
ⓘ
macOS NERFINISHED ⓘ tvOS NERFINISHED ⓘ watchOS NERFINISHED ⓘ |
| bridgesTo | CAAnimation NERFINISHED ⓘ |
| canBeAttachedTo |
SCNCamera
ⓘ
SCNLight NERFINISHED ⓘ SCNMaterial NERFINISHED ⓘ SCNNode NERFINISHED ⓘ |
| canBeExportedWith | SCNScene ⓘ |
| canBeLoadedFrom | SCNSceneSource NERFINISHED ⓘ |
| conformsTo |
SCNAnimatable
NERFINISHED
ⓘ
SCNAnimationProtocol NERFINISHED ⓘ |
| definedInFramework | SceneKit NERFINISHED ⓘ |
| definedInModule | SceneKit NERFINISHED ⓘ |
| hasMethod | animationWithCAAnimation: ⓘ |
| hasProperty |
animationEvents
ⓘ
autoreverses ⓘ beginTime ⓘ blendFactor ⓘ duration ⓘ fadeInDuration ⓘ fadeOutDuration ⓘ fillMode ⓘ isAdditive ⓘ isCumulative ⓘ isRemovedOnCompletion ⓘ repeatCount ⓘ repeatDuration ⓘ speed ⓘ timeMode ⓘ timeOffset ⓘ timingFunction ⓘ usesSceneTimeBase ⓘ |
| supports |
animation blending
ⓘ
animation events callbacks ⓘ animation repetition ⓘ autoreverses behavior ⓘ fade-in and fade-out durations ⓘ keyframe-based animation ⓘ timing control ⓘ |
| usedFor |
animating SceneKit cameras
ⓘ
animating SceneKit lights ⓘ animating SceneKit materials ⓘ animating SceneKit nodes ⓘ controlling 3D scene animations ⓘ |
| usedIn |
3D scene rendering workflows
ⓘ
Apple graphics frameworks ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.