SCNAction

E759680

SCNAction is a SceneKit class that defines time-based animations and behaviors—such as movement, rotation, fading, and sequencing—for 3D nodes in a scene.

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Statements (55)

Predicate Object
instanceOf SceneKit API
class
canBeReversed true
definedInFramework SceneKit NERFINISHED
hasMethod customAction(duration:_ :)
fadeIn(duration:)
fadeOpacity(to:duration:)
fadeOut(duration:)
group(_:)
move(by:duration:)
move(to:duration:)
repeat(_ :count:)
repeatForever(_ :)
rotate(by:around:duration:)
rotateTo(x:y:z:duration:)
run(_ :)
scale(by:duration:)
scale(to:duration:)
sequence(_:)
wait(duration:)
hasProperty duration
speed
timingFunction
timingMode
inheritsFrom NSObject NERFINISHED
introducedIn iOS 8.0
macOS 10.9 NERFINISHED
tvOS 9.0 NERFINISHED
watchOS 3.0 NERFINISHED
language Objective-C NERFINISHED
Swift NERFINISHED
module SceneKit NERFINISHED
namespace SceneKit.SCNAction NERFINISHED
supports color animations
constraint-related actions
custom actions
fading animations
grouped actions
movement animations
repeated actions
rotation animations
scaling animations
sequenced actions
sound playback actions
timing functions
supportsPlatform iOS
macOS
tvOS NERFINISHED
watchOS NERFINISHED
usedByMethod runAction(_:) on SCNNode
runAction(_:completionHandler:) on SCNNode
usedFor 3D node animation
node behaviors
time-based animations
usedWith SCNNode NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SceneKit hasClass SCNAction