SCNScene
E759674
SCNScene is a core SceneKit class that represents and manages a 3D scene graph, including its nodes, geometry, lights, and cameras.
Statements (50)
| Predicate | Object |
|---|---|
| instanceOf |
3D scene graph container
ⓘ
SceneKit class ⓘ |
| canBeCreatedFrom | Model I/O MDLAsset NERFINISHED ⓘ |
| contains |
SCNNode
ⓘ
cameras ⓘ geometry ⓘ lights ⓘ |
| framework | SceneKit NERFINISHED ⓘ |
| hasMethod |
attribute(forKey:)
ⓘ
init() ⓘ init(mdlAsset:) ⓘ scene(url:options:) ⓘ sceneNamed(_:) ⓘ sceneNamed(_:inDirectory:options:) ⓘ setAttribute(_:forKey:) ⓘ write(to:options:delegate:progressHandler:) ⓘ |
| hasProperty |
attribute(forKey:)
ⓘ
background ⓘ fogColor ⓘ fogDensityExponent ⓘ fogEndDistance ⓘ fogStartDistance ⓘ isPaused ⓘ paused ⓘ physicsWorld ⓘ rootNode ⓘ setAttribute(_:forKey:) ⓘ |
| language |
Objective-C
NERFINISHED
ⓘ
Swift NERFINISHED ⓘ |
| manages | 3D scene graph ⓘ |
| platform |
iOS
ⓘ
macOS ⓘ tvOS NERFINISHED ⓘ visionOS NERFINISHED ⓘ |
| rootNodeType | SCNNode ⓘ |
| serializationFormat |
.dae
ⓘ
.scn ⓘ |
| supports |
animations
ⓘ
cameras ⓘ constraints ⓘ lights ⓘ particle systems ⓘ physics simulation ⓘ |
| supportsPersistence | true ⓘ |
| topNode | rootNode ⓘ |
| usedFor |
3D rendering
ⓘ
games ⓘ visualization ⓘ |
| usedWith |
ARSCNView
NERFINISHED
ⓘ
SCNView NERFINISHED ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.