Collada
E759672
Collada is an open standard XML-based file format used for exchanging 3D assets such as models, animations, and scenes between different graphics and game development tools.
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
3D graphics file format
ⓘ
open standard ⓘ |
| basedOn | XML NERFINISHED ⓘ |
| category | 3D interchange format ⓘ |
| competesWith |
FBX
NERFINISHED
ⓘ
OBJ ⓘ glTF NERFINISHED ⓘ |
| dataModel | XML schema ⓘ |
| designedFor | tool interoperability ⓘ |
| domain |
computer graphics
ⓘ
game development ⓘ |
| fileExtension | .dae ⓘ |
| fullName | COLLADA NERFINISHED ⓘ |
| license | open standard ⓘ |
| maintainedBy | Khronos Group NERFINISHED ⓘ |
| mediaType | model/vnd.collada+xml ⓘ |
| previouslyDevelopedBy | Sony Computer Entertainment NERFINISHED ⓘ |
| primaryUse | exchange of 3D assets ⓘ |
| representation | scene graph ⓘ |
| standardizedBy | Khronos Group NERFINISHED ⓘ |
| standsFor | COLLAborative Design Activity NERFINISHED ⓘ |
| supports |
3D models
ⓘ
OpenGL ES content ⓘ OpenGL content ⓘ animation curves ⓘ cameras ⓘ instancing of geometry ⓘ keyframe animation ⓘ kinematics data ⓘ lights ⓘ materials ⓘ meshes ⓘ metadata annotations ⓘ morph targets ⓘ multiple coordinate systems ⓘ physics data ⓘ scenes ⓘ shaders ⓘ skeletal animation ⓘ skin weights ⓘ textures ⓘ unit specification ⓘ |
| typicalWorkflow |
export from DCC tool
ⓘ
import into game engine ⓘ |
| usedFor |
interchange between 3D content creation tools
ⓘ
interchange between game engines ⓘ |
| version |
1.4
ⓘ
1.4.1 ⓘ 1.5 ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.