Paradox Engine
E759385
Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Paradox Engine canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T8806468 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Paradox Engine Context triple: [Paradox, hasComponent, Paradox Engine]
-
A.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
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B.
Quantic Dream engine
Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
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C.
Blam! engine
The Blam! engine is the proprietary game engine developed by Bungie that powered the early Halo titles, enabling their large-scale environments, AI, and physics.
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D.
Frostbite Engine
Frostbite Engine is a proprietary game engine developed by DICE and widely used across Electronic Arts titles for high-fidelity graphics, physics, and large-scale environments.
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E.
Infinity Engine
Infinity Engine is a classic isometric role-playing game engine best known for powering late-1990s and early-2000s Dungeons & Dragons–based PC RPGs such as Baldur’s Gate and Planescape: Torment.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Paradox Engine Target entity description: Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
-
A.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
-
B.
Quantic Dream engine
Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
-
C.
Tempest Engine
Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
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D.
Blam! engine
The Blam! engine is the proprietary game engine developed by Bungie that powered the early Halo titles, enabling their large-scale environments, AI, and physics.
-
E.
Frostbite Engine
Frostbite Engine is a proprietary game engine developed by DICE and widely used across Electronic Arts titles for high-fidelity graphics, physics, and large-scale environments.
- F. None of above. chosen
Statements (53)
| Predicate | Object |
|---|---|
| instanceOf |
Magic: The Gathering card
ⓘ
artifact ⓘ |
| artist | Dimitar Marinski NERFINISHED ⓘ |
| belongsToGame | Magic: The Gathering NERFINISHED ⓘ |
| cardTextFocus | untapping nonland permanents ⓘ |
| cardType | Legendary Artifact ⓘ |
| collectorNumber | 179 ⓘ |
| colorIdentity | colorless ⓘ |
| combosWith |
card draw engines
ⓘ
cheap spells ⓘ mana dorks ⓘ mana rocks ⓘ |
| convertedManaCost | 5 ⓘ |
| designedForFormat | Commander NERFINISHED ⓘ |
| enables |
combo turns
ⓘ
infinite mana combos ⓘ storm-style turns ⓘ |
| firstPrintedInSet | Aether Revolt NERFINISHED ⓘ |
| hasCardNumberInSet | 179/184 ⓘ |
| hasFormat |
MTG Arena
NERFINISHED
ⓘ
Magic Online NERFINISHED ⓘ paper ⓘ |
| hasFrameEffect | Legendary ⓘ |
| hasManaCost | 5 ⓘ |
| hasOracleText | Whenever you cast a spell, untap all nonland permanents you control. ⓘ |
| hasSubtype | none ⓘ |
| isBannedIn |
Commander
ⓘ
Duel Commander NERFINISHED ⓘ Explorer ⓘ Gladiator NERFINISHED ⓘ Historic Brawl NERFINISHED ⓘ Pauper ⓘ Pauper Commander NERFINISHED ⓘ Penny Dreadful NERFINISHED ⓘ Timeless ⓘ |
| isColorless | true ⓘ |
| isLegalIn |
Brawl
NERFINISHED
ⓘ
Historic ⓘ Legacy ⓘ Modern ⓘ Oathbreaker NERFINISHED ⓘ Pioneer NERFINISHED ⓘ Vintage ⓘ |
| isLegendary | true ⓘ |
| languageAvailability |
Chinese Simplified
ⓘ
Chinese Traditional ⓘ English ⓘ Japanese ⓘ |
| rarity | Mythic Rare ⓘ |
| rulesText | Whenever you cast a spell, untap all nonland permanents you control. ⓘ |
| setCode | AER NERFINISHED ⓘ |
| triggerCondition | whenever you cast a spell ⓘ |
| untaps | all nonland permanents you control ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Paradox Engine Description of subject: Paradox Engine is a powerful artifact card from Magic: The Gathering that untaps all nonland permanents you control whenever you cast a spell, enabling highly explosive combo turns.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.