Neo Kobe City
E733750
Neo Kobe City is a futuristic, cyberpunk metropolis shrouded in perpetual rain and noir atmosphere, serving as the primary backdrop for Hideo Kojima’s adventure game Snatcher.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Neo Kobe City canonical | 1 |
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf |
fictional city
ⓘ
fictional location ⓘ video game setting ⓘ |
| aestheticStyle | noir ⓘ |
| appearsInFranchise | Snatcher series NERFINISHED ⓘ |
| appearsInWork | Snatcher NERFINISHED ⓘ |
| associatedWithCharacter |
Gillian Seed
NERFINISHED
ⓘ
Jamie Seed NERFINISHED ⓘ Metal Gear Mk. II NERFINISHED ⓘ Random Hajile NERFINISHED ⓘ |
| countryOfOriginOfWork | Japan NERFINISHED ⓘ |
| creator | Hideo Kojima NERFINISHED ⓘ |
| firstAppearance | Snatcher (1988 video game) NERFINISHED ⓘ |
| genre | cyberpunk ⓘ |
| hasAtmosphere |
dystopian
ⓘ
noir detective ⓘ |
| hasClimate | constant rainfall ⓘ |
| hasInfrastructure |
elevated highways
ⓘ
industrial zones ⓘ neon-lit streets ⓘ |
| hasTheme |
conspiracy
ⓘ
human versus machine ⓘ identity and memory ⓘ |
| inspiredBy |
Blade Runner’s Los Angeles
NERFINISHED
ⓘ
Hong Kong NERFINISHED ⓘ Kobe NERFINISHED ⓘ Tokyo NERFINISHED ⓘ |
| inUniverseLocation |
Japan
NERFINISHED
ⓘ
Pacific Rim region NERFINISHED ⓘ |
| languageOfSetting | Japanese ⓘ |
| medium | video game ⓘ |
| narrativeRole | backdrop for investigation of Snatcher incidents ⓘ |
| notableFeature |
advanced technology
ⓘ
dense urban sprawl ⓘ high crime rate ⓘ perpetual rain ⓘ presence of humanoid robots called Snatchers ⓘ |
| platformOfAppearance |
MSX2
NERFINISHED
ⓘ
PC Engine NERFINISHED ⓘ PC-8801 NERFINISHED ⓘ PlayStation NERFINISHED ⓘ Sega CD NERFINISHED ⓘ Sega Saturn NERFINISHED ⓘ |
| primarySettingOf | Snatcher NERFINISHED ⓘ |
| visualStyleInfluence |
1980s cyberpunk anime
ⓘ
film noir ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.