Call of Cthulhu role-playing game
E725610
The Call of Cthulhu role-playing game is a tabletop horror RPG, published by Chaosium, in which players investigate cosmic terrors inspired by H. P. Lovecraft’s Cthulhu Mythos using a sanity-fraying, mystery-focused rules system.
Statements (51)
| Predicate | Object |
|---|---|
| instanceOf |
horror role-playing game
ⓘ
investigative role-playing game ⓘ tabletop role-playing game ⓘ |
| awarded | Origins Award NERFINISHED ⓘ |
| basedOn |
Cthulhu Mythos
NERFINISHED
ⓘ
works of H. P. Lovecraft NERFINISHED ⓘ |
| coreRulebookTitle | Call of Cthulhu NERFINISHED ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| designer | Sandy Petersen NERFINISHED ⓘ |
| emphasizes |
character fragility
ⓘ
clue-gathering ⓘ mental deterioration ⓘ role-playing over combat ⓘ |
| firstPublished | 1981 ⓘ |
| focusesOn |
cosmic insignificance of humanity
ⓘ
investigation ⓘ psychological horror ⓘ |
| genre |
cosmic horror
ⓘ
mystery ⓘ |
| hasEdition |
Call of Cthulhu 1st edition
NERFINISHED
ⓘ
Call of Cthulhu 2nd edition NERFINISHED ⓘ Call of Cthulhu 3rd edition NERFINISHED ⓘ Call of Cthulhu 4th edition NERFINISHED ⓘ Call of Cthulhu 5th edition NERFINISHED ⓘ Call of Cthulhu 6th edition NERFINISHED ⓘ Call of Cthulhu 7th edition NERFINISHED ⓘ |
| hasTheme |
cosmic entities
ⓘ
forbidden knowledge ⓘ madness ⓘ |
| inspiredByAuthor |
August Derleth
NERFINISHED
ⓘ
Clark Ashton Smith NERFINISHED ⓘ H. P. Lovecraft NERFINISHED ⓘ |
| language | English ⓘ |
| medium | tabletop ⓘ |
| notableAdventure | The Haunting NERFINISHED ⓘ |
| notableCampaign |
Beyond the Mountains of Madness
NERFINISHED
ⓘ
Horror on the Orient Express NERFINISHED ⓘ Masks of Nyarlathotep NERFINISHED ⓘ |
| notableMechanic | Sanity loss from encountering Mythos horrors ⓘ |
| playerCharacterRole | investigator ⓘ |
| playStyle | scenario-based investigations ⓘ |
| primaryMechanic | Basic Role-Playing system NERFINISHED ⓘ |
| publisher | Chaosium NERFINISHED ⓘ |
| setting | Cthulhu Mythos universe NERFINISHED ⓘ |
| supportsEra |
Dark Ages
GENERATED
ⓘ
Gaslight era GENERATED ⓘ modern day GENERATED ⓘ |
| systemFamily | Basic Role-Playing NERFINISHED ⓘ |
| typicalEra | 1920s ⓘ |
| usesMechanic |
Sanity points
ⓘ
percentile dice ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.