Mined-Out
E724188
Mined-Out is an early 1983 ZX Spectrum puzzle video game by Ian Andrew that pioneered the grid-based mine-clearing gameplay later popularized by Minesweeper.
Statements (28)
| Predicate | Object |
|---|---|
| instanceOf |
ZX Spectrum game
ⓘ
video game ⓘ |
| countryOfOrigin | United Kingdom ⓘ |
| designer | Ian Andrew NERFINISHED ⓘ |
| developer | Ian Andrew NERFINISHED ⓘ |
| distributionFormat | cassette tape ⓘ |
| era | early 1980s home computer games ⓘ |
| gameplayMechanic | grid-based mine-clearing ⓘ |
| genre |
puzzle
ⓘ
strategy ⓘ |
| hasGrid | yes ⓘ |
| hasHazard | mines ⓘ |
| influenced | Minesweeper NERFINISHED ⓘ |
| inputMethod | keyboard ⓘ |
| mediaType | home computer game ⓘ |
| notableFor | pioneering grid-based mine-clearing gameplay ⓘ |
| numberOfPlayers | single-player ⓘ |
| objective | navigate across a minefield without detonating mines ⓘ |
| perspective | top-down ⓘ |
| platform | ZX Spectrum NERFINISHED ⓘ |
| platformExclusiveTo | ZX Spectrum NERFINISHED ⓘ |
| programmedIn | Z80 assembly (ZX Spectrum) ⓘ |
| publisher | Quicksilva NERFINISHED ⓘ |
| regionRelease | Europe NERFINISHED ⓘ |
| releaseDate | 1983 ⓘ |
| setting | abstract minefield grid ⓘ |
| targetHardware | 48K ZX Spectrum ⓘ |
| usesHiddenInformation | hidden mines ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.