Frostbite Engine
E707255
Frostbite Engine is a proprietary game engine developed by DICE and widely used across Electronic Arts titles for high-fidelity graphics, physics, and large-scale environments.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Frostbite Engine canonical | 1 |
Statements (51)
| Predicate | Object |
|---|---|
| instanceOf |
game engine
ⓘ
proprietary software ⓘ |
| developer |
DICE
NERFINISHED
ⓘ
EA Digital Illusions CE NERFINISHED ⓘ |
| feature |
AI systems
ⓘ
advanced rendering ⓘ animation system ⓘ audio engine ⓘ cinematic tools ⓘ destruction system ⓘ dynamic lighting ⓘ networking framework ⓘ physics engine ⓘ tools for level design ⓘ |
| genre | 3D game engine ⓘ |
| license | proprietary ⓘ |
| notableWork |
Battlefield 1
NERFINISHED
ⓘ
Battlefield 3 NERFINISHED ⓘ Battlefield 4 NERFINISHED ⓘ Battlefield V NERFINISHED ⓘ Battlefield: Bad Company NERFINISHED ⓘ Dragon Age: Inquisition NERFINISHED ⓘ FIFA series NERFINISHED ⓘ Mass Effect: Andromeda NERFINISHED ⓘ Need for Speed series NERFINISHED ⓘ Star Wars Battlefront (2015) NERFINISHED ⓘ Star Wars Battlefront II (2017) NERFINISHED ⓘ |
| owner | Electronic Arts NERFINISHED ⓘ |
| parentOrganization | Electronic Arts NERFINISHED ⓘ |
| platform |
Windows
ⓘ
surface form:
Microsoft Windows
Nintendo Switch ⓘ Sony PlayStation 3 ⓘ
surface form:
PlayStation 3
PlayStation 4 ⓘ PlayStation 5 NERFINISHED ⓘ Xbox 360 NERFINISHED ⓘ Xbox One NERFINISHED ⓘ Xbox Series X/S NERFINISHED ⓘ mobile platforms ⓘ |
| publisher | Electronic Arts NERFINISHED ⓘ |
| supports |
first-person shooter games
ⓘ
multiplayer games ⓘ racing games ⓘ role-playing games ⓘ single-player games ⓘ sports games ⓘ third-person shooter games ⓘ |
| usedBy | Electronic Arts NERFINISHED ⓘ |
| usedFor |
high-fidelity graphics
ⓘ
large-scale environments ⓘ physics simulation ⓘ video game development ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.