MPEG-H 3D Audio
E640004
MPEG-H 3D Audio is an advanced audio coding standard that enables immersive, object-based 3D sound for applications like streaming, broadcasting, and virtual reality.
All labels observed (1)
| Label | Occurrences |
|---|---|
| MPEG-H 3D Audio canonical | 2 |
How this entity was disambiguated
This entity first appeared as the object of triple T7088486 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: MPEG-H 3D Audio Context triple: [360 Reality Audio, basedOn, MPEG-H 3D Audio]
-
A.
360 Reality Audio
360 Reality Audio is an immersive 3D audio format developed by Sony that places individual sounds in a spherical sound field to create a more lifelike listening experience.
-
B.
Dolby Atmos
Dolby Atmos is an advanced surround sound technology that creates immersive, three-dimensional audio experiences in cinemas, home theaters, and personal devices.
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C.
Dolby Headphone
Dolby Headphone is an audio technology that simulates multi-channel surround sound over standard stereo headphones to create an immersive listening experience.
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D.
Dolby Audio
Dolby Audio is a suite of advanced audio processing technologies designed to deliver clearer, more immersive, and dynamically optimized sound across consumer devices and media.
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E.
Dolby Digital Plus
Dolby Digital Plus is an advanced multichannel audio codec developed by Dolby Laboratories that offers higher efficiency, improved sound quality, and greater flexibility for modern broadcast, streaming, and disc-based media.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: MPEG-H 3D Audio Target entity description: MPEG-H 3D Audio is an advanced audio coding standard that enables immersive, object-based 3D sound for applications like streaming, broadcasting, and virtual reality.
-
A.
360 Reality Audio
360 Reality Audio is an immersive 3D audio format developed by Sony that places individual sounds in a spherical sound field to create a more lifelike listening experience.
-
B.
Dolby Atmos
Dolby Atmos is an advanced surround sound technology that creates immersive, three-dimensional audio experiences in cinemas, home theaters, and personal devices.
-
C.
Dolby Headphone
Dolby Headphone is an audio technology that simulates multi-channel surround sound over standard stereo headphones to create an immersive listening experience.
-
D.
Dolby Audio
Dolby Audio is a suite of advanced audio processing technologies designed to deliver clearer, more immersive, and dynamically optimized sound across consumer devices and media.
-
E.
Dolby Digital Plus
Dolby Digital Plus is an advanced multichannel audio codec developed by Dolby Laboratories that offers higher efficiency, improved sound quality, and greater flexibility for modern broadcast, streaming, and disc-based media.
- F. None of above. chosen
Statements (51)
| Predicate | Object |
|---|---|
| instanceOf |
3D audio format
ⓘ
audio coding standard ⓘ |
| designedFor | Next Generation Audio NERFINISHED ⓘ |
| developedBy | Moving Picture Experts Group NERFINISHED ⓘ |
| enables |
interactive streaming audio
ⓘ
personalized broadcast audio ⓘ |
| partOf | MPEG-H NERFINISHED ⓘ |
| relatedStandard |
AAC
NERFINISHED
ⓘ
DTS:X NERFINISHED ⓘ Dolby AC-4 NERFINISHED ⓘ |
| standardizedBy |
IEC
NERFINISHED
ⓘ
ISO NERFINISHED ⓘ |
| standardNumber | ISO/IEC 23008-3 NERFINISHED ⓘ |
| supports |
3D sound
ⓘ
audio objects ⓘ binaural rendering ⓘ channel-based audio ⓘ headphones playback ⓘ height channels ⓘ immersive audio ⓘ interactive audio ⓘ loudspeaker playback ⓘ object-based audio ⓘ personalized audio ⓘ scene-based audio ⓘ |
| supportsConfiguration |
22.2 channel layout
ⓘ
5.1 channel layout ⓘ 7.1+4H channel layout ⓘ binaural layout ⓘ stereo layout ⓘ |
| supportsFeature |
audio scene description
ⓘ
backward compatibility tools ⓘ dialog enhancement ⓘ downmixing ⓘ dynamic range control ⓘ dynamic rendering ⓘ head-tracking integration ⓘ high-resolution audio ⓘ loudness normalization ⓘ low bitrate coding ⓘ metadata-driven rendering ⓘ multiple presentation profiles ⓘ upmixing ⓘ user-controlled audio mix ⓘ |
| usedFor |
augmented reality
ⓘ
broadcasting ⓘ cinema sound ⓘ home entertainment ⓘ mobile devices ⓘ streaming ⓘ virtual reality ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: MPEG-H 3D Audio Description of subject: MPEG-H 3D Audio is an advanced audio coding standard that enables immersive, object-based 3D sound for applications like streaming, broadcasting, and virtual reality.
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.