Cadence of Hyrule
E631146
Cadence of Hyrule is a rhythm-based action-adventure game that blends The Legend of Zelda universe with the musical, roguelike gameplay of Crypt of the NecroDancer.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| Cadence of Hyrule (video game) | 1 |
Statements (50)
| Predicate | Object |
|---|---|
| instanceOf |
action-adventure game
ⓘ
rhythm game ⓘ roguelike game ⓘ video game ⓘ |
| ageRatingSystem |
ESRB
NERFINISHED
ⓘ
PEGI NERFINISHED ⓘ |
| artStyle | 2D pixel art ⓘ |
| basedOn |
Crypt of the NecroDancer
NERFINISHED
ⓘ
The Legend of Zelda NERFINISHED ⓘ |
| composer |
A_Rival
NERFINISHED
ⓘ
Alex Mauer NERFINISHED ⓘ Danny Baranowsky NERFINISHED ⓘ FamilyJules NERFINISHED ⓘ Jules Conroy NERFINISHED ⓘ |
| developer | Brace Yourself Games NERFINISHED ⓘ |
| distribution | digital download ⓘ |
| exclusivePlatform | Nintendo Switch NERFINISHED ⓘ |
| features | remixed The Legend of Zelda music ⓘ |
| featuresCharacter |
Cadence
NERFINISHED
ⓘ
Link NERFINISHED ⓘ Princess Zelda NERFINISHED ⓘ |
| franchiseCrossover | The Legend of Zelda x Crypt of the NecroDancer NERFINISHED ⓘ |
| gameMode |
multiplayer
ⓘ
single-player ⓘ |
| genre |
action-adventure
ⓘ
rhythm ⓘ roguelike ⓘ |
| hasDLC |
Cadence of Hyrule Season Pass
NERFINISHED
ⓘ
Character Pack ⓘ Melody Pack NERFINISHED ⓘ Symphony of the Mask NERFINISHED ⓘ |
| initialReleaseRegion | worldwide ⓘ |
| notableFor | combining rhythm gameplay with Zelda-style exploration ⓘ |
| perspective | top-down ⓘ |
| platform | Nintendo Switch ⓘ |
| publisher | Nintendo ⓘ |
| publisherRegion |
Europe
NERFINISHED
ⓘ
Japan NERFINISHED ⓘ North America NERFINISHED ⓘ |
| publisherRole | intellectual property holder for The Legend of Zelda ⓘ |
| releaseDate | 2019-06-13 ⓘ |
| series |
Crypt of the NecroDancer series
NERFINISHED
ⓘ
The Legend of Zelda series NERFINISHED ⓘ |
| setting | Hyrule NERFINISHED ⓘ |
| supportsFeature | local co-op ⓘ |
| title | Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda NERFINISHED ⓘ |
| usesMechanic |
grid-based movement
ⓘ
permadeath elements ⓘ procedurally generated dungeons ⓘ rhythm-based movement ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.
this entity surface form:
Cadence of Hyrule (video game)