The Glass Bead Game
E581172
The Glass Bead Game is a philosophical novel by Hermann Hesse that explores an intellectual elite devoted to a complex, abstract game synthesizing all fields of human knowledge.
All labels observed (1)
| Label | Occurrences |
|---|---|
| The Glass Bead Game canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T6267050 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: The Glass Bead Game Context triple: [Hermann Hesse, notableWork, The Glass Bead Game]
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A.
Anathem
Anathem is a 2008 science fiction novel by Neal Stephenson that explores philosophy, mathematics, and parallel universes through the lives of cloistered scholars on an alien world.
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B.
Foucault's Pendulum
Foucault's Pendulum is a complex postmodern novel by Umberto Eco that intertwines conspiracy theories, esoteric knowledge, and metafictional puzzles in a narrative about editors who invent a grand occult plot.
-
C.
The Magic Mountain
The Magic Mountain is a landmark 1924 novel by Thomas Mann that follows a young man's extended stay in a Swiss sanatorium to explore themes of time, illness, and the intellectual currents of pre–World War I Europe.
-
D.
Zeit und Wissen
Zeit und Wissen is a philosophical work by Carl Friedrich von Weizsäcker that explores the relationship between time, knowledge, and modern science.
-
E.
Babel Tower
"Babel Tower" is a 1996 novel by A. S. Byatt that intricately weaves themes of language, law, and personal freedom within a richly detailed portrayal of 1960s England.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: The Glass Bead Game Target entity description: The Glass Bead Game is a philosophical novel by Hermann Hesse that explores an intellectual elite devoted to a complex, abstract game synthesizing all fields of human knowledge.
-
A.
Anathem
Anathem is a 2008 science fiction novel by Neal Stephenson that explores philosophy, mathematics, and parallel universes through the lives of cloistered scholars on an alien world.
-
B.
Foucault's Pendulum
Foucault's Pendulum is a complex postmodern novel by Umberto Eco that intertwines conspiracy theories, esoteric knowledge, and metafictional puzzles in a narrative about editors who invent a grand occult plot.
-
C.
The Magic Mountain
The Magic Mountain is a landmark 1924 novel by Thomas Mann that follows a young man's extended stay in a Swiss sanatorium to explore themes of time, illness, and the intellectual currents of pre–World War I Europe.
-
D.
Zeit und Wissen
Zeit und Wissen is a philosophical work by Carl Friedrich von Weizsäcker that explores the relationship between time, knowledge, and modern science.
-
E.
Babel Tower
"Babel Tower" is a 1996 novel by A. S. Byatt that intricately weaves themes of language, law, and personal freedom within a richly detailed portrayal of 1960s England.
- F. None of above. chosen
Statements (45)
| Predicate | Object |
|---|---|
| instanceOf | novel ⓘ |
| alternateEnglishTitle | Magister Ludi NERFINISHED ⓘ |
| author | Hermann Hesse NERFINISHED ⓘ |
| awarded | Nobel Prize in Literature context NERFINISHED ⓘ |
| centralTheme |
education and mentorship
ⓘ
role of intellectuals in society ⓘ spirituality and culture ⓘ synthesis of human knowledge ⓘ tension between contemplation and action ⓘ |
| contributedTo | Hermann Hesse receiving the Nobel Prize in Literature in 1946 ⓘ |
| countryOfOrigin | Germany ⓘ |
| exploresConcept |
intellectual elitism
ⓘ
limits of abstraction ⓘ relationship between art and science ⓘ responsibility of the intellectual ⓘ |
| featuresFictionalGame | Glass Bead Game NERFINISHED ⓘ |
| form | prose ⓘ |
| gameFunction | synthesizes music, mathematics, and cultural knowledge ⓘ |
| genre |
bildungsroman
ⓘ
philosophical fiction ⓘ utopian fiction ⓘ |
| hasCharacter |
Father Jacobus
NERFINISHED
ⓘ
Plinio Designori NERFINISHED ⓘ The Music Master NERFINISHED ⓘ |
| influenced |
conceptual art and game design discussions
ⓘ
philosophical discourse on knowledge synthesis ⓘ |
| literaryMovement | modernism ⓘ |
| mainCharacter | Josef Knecht NERFINISHED ⓘ |
| narrativePerspective | third-person narration ⓘ |
| notableFor |
detailed description of an abstract symbolic game
ⓘ
integration of biography, fiction, and pseudo-historical commentary ⓘ |
| originalLanguage | German ⓘ |
| originalTitle | Das Glasperlenspiel NERFINISHED ⓘ |
| philosophicalInfluence |
Eastern philosophy
ⓘ
Western humanism ⓘ monastic traditions ⓘ |
| protagonistRole | Magister Ludi NERFINISHED ⓘ |
| publicationYear | 1943 ⓘ |
| publisherOfFirstEdition | Fretz & Wasmuth NERFINISHED ⓘ |
| setting | province of Castalia NERFINISHED ⓘ |
| settingType | futuristic intellectual community ⓘ |
| structure |
collection of poems attributed to Josef Knecht
ⓘ
framing biography of Josef Knecht ⓘ three fictional lives of Josef Knecht ⓘ |
| timePeriodOfSetting | far future ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: The Glass Bead Game Description of subject: The Glass Bead Game is a philosophical novel by Hermann Hesse that explores an intellectual elite devoted to a complex, abstract game synthesizing all fields of human knowledge.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.