SKPhysicsBody

E518839

SKPhysicsBody is a SpriteKit class that defines the physical properties and collision behavior of nodes in a 2D physics simulation.

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Statements (55)

Predicate Object
instanceOf SpriteKit class
class
associatedWith SKNode NERFINISHED
SKPhysicsWorld NERFINISHED
SKScene NERFINISHED
canBeCreatedWith bodies:
circleOfRadius:
edgeFromPoint:toPoint:
edgeLoopFromPath:
edgeLoopFromRect:
polygonFromPath:
rectangleOfSize:
rectangleOfSize:center:
texture:size:
definedInFramework SpriteKit NERFINISHED
frameworkOwner Apple NERFINISHED
inheritsFrom NSObject NERFINISHED
interactsWith SKPhysicsContact NERFINISHED
SKPhysicsJoint
language Objective-C NERFINISHED
Swift NERFINISHED
partOf SpriteKit physics engine NERFINISHED
platform iOS
macOS
tvOS NERFINISHED
watchOS NERFINISHED
property affectedByGravity
allowsRotation
angularDamping
angularVelocity
area
categoryBitMask
charge
collisionBitMask
contactTestBitMask
density
fieldBitMask
friction
isDynamic
isResting
joints
linearDamping
mass
pinned
restitution
usesPreciseCollisionDetection
velocity
supportsBehavior dynamic body
kinematic-like body via isDynamic flag
static body
usedFor 2D physics simulation
collision detection
contact detection
defining physical properties of SKNode
rigid body dynamics

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SpriteKit includes SKPhysicsBody