Dragon Age: Origins
E510460
Dragon Age: Origins is a dark fantasy role-playing video game by BioWare, acclaimed for its deep narrative choices, complex characters, and tactical combat.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Dragon Age: Origins canonical | 4 |
How this entity was disambiguated
This entity first appeared as the object of triple T5317035 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Dragon Age: Origins Context triple: [Claudia Black, notableWork, Dragon Age: Origins]
-
A.
Dragon Age II
Dragon Age II is an action role-playing video game by BioWare that follows the rise of the protagonist Hawke in the city of Kirkwall within the Dragon Age fantasy universe.
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B.
Dragon Age: Inquisition (score)
Dragon Age: Inquisition (score) is the orchestral soundtrack composed by Trevor Morris for the fantasy role-playing video game Dragon Age: Inquisition, blending epic themes with atmospheric pieces to support the game's narrative and world.
-
C.
Kotor
Kotor is a historic coastal town in southwestern Montenegro, renowned for its well-preserved medieval old town and dramatic bay-side setting.
-
D.
The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim is an open-world action role-playing game set in a vast Nordic-inspired fantasy province, renowned for its expansive exploration, modding community, and player freedom.
-
E.
The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind is an open-world role-playing video game set in the fantastical province of Morrowind, renowned for its deep lore, player freedom, and influential impact on the RPG genre.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Dragon Age: Origins Target entity description: Dragon Age: Origins is a dark fantasy role-playing video game by BioWare, acclaimed for its deep narrative choices, complex characters, and tactical combat.
-
A.
Dragon Age II
Dragon Age II is an action role-playing video game by BioWare that follows the rise of the protagonist Hawke in the city of Kirkwall within the Dragon Age fantasy universe.
-
B.
Dragon Age: Inquisition (score)
Dragon Age: Inquisition (score) is the orchestral soundtrack composed by Trevor Morris for the fantasy role-playing video game Dragon Age: Inquisition, blending epic themes with atmospheric pieces to support the game's narrative and world.
-
C.
Kotor
Kotor is a historic coastal town in southwestern Montenegro, renowned for its well-preserved medieval old town and dramatic bay-side setting.
-
D.
The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim is an open-world action role-playing game set in a vast Nordic-inspired fantasy province, renowned for its expansive exploration, modding community, and player freedom.
-
E.
The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind is an open-world role-playing video game set in the fantastical province of Morrowind, renowned for its deep lore, player freedom, and influential impact on the RPG genre.
- F. None of above. chosen
Statements (56)
| Predicate | Object |
|---|---|
| instanceOf |
dark fantasy video game
ⓘ
video game ⓘ |
| antagonist |
Archdemon
NERFINISHED
ⓘ
Darkspawn NERFINISHED ⓘ |
| award | RPG of the Year awards from multiple publications ⓘ |
| composer | Inon Zur NERFINISHED ⓘ |
| designer | Brent Knowles NERFINISHED ⓘ |
| developer | BioWare NERFINISHED ⓘ |
| director | Dan Tudge NERFINISHED ⓘ |
| DLC |
Awakening
NERFINISHED
ⓘ
Golems of Amgarrak NERFINISHED ⓘ Leliana's Song NERFINISHED ⓘ Return to Ostagar NERFINISHED ⓘ The Darkspawn Chronicles NERFINISHED ⓘ The Stone Prisoner NERFINISHED ⓘ Warden's Keep NERFINISHED ⓘ Witch Hunt NERFINISHED ⓘ |
| faction |
Circle of Magi
NERFINISHED
ⓘ
Dalish Elves NERFINISHED ⓘ Dwarven Nobles NERFINISHED ⓘ Grey Wardens NERFINISHED ⓘ Templars NERFINISHED ⓘ |
| feature |
branching narrative
ⓘ
morality-based choices ⓘ multiple origin stories ⓘ party-based gameplay ⓘ pause-and-play combat ⓘ tactical combat ⓘ |
| gameEngine | Eclipse Engine NERFINISHED ⓘ |
| gameMode | single-player ⓘ |
| genre |
dark fantasy
ⓘ
role-playing ⓘ |
| notableCharacter |
Alistair Theirin
NERFINISHED
ⓘ
Dog NERFINISHED ⓘ Leliana NERFINISHED ⓘ Morrigan NERFINISHED ⓘ Oghren NERFINISHED ⓘ Shale NERFINISHED ⓘ Sten NERFINISHED ⓘ The Warden NERFINISHED ⓘ Wynne NERFINISHED ⓘ Zevran Arainai NERFINISHED ⓘ |
| perspective | third-person ⓘ |
| platform |
Mac OS X
NERFINISHED
ⓘ
Windows ⓘ
surface form:
Microsoft Windows
PlayStation 3 NERFINISHED ⓘ Xbox 360 NERFINISHED ⓘ |
| plotElement | Fifth Blight NERFINISHED ⓘ |
| publisher | Electronic Arts NERFINISHED ⓘ |
| releaseDate | 2009-11-03 ⓘ |
| sequel | Dragon Age II NERFINISHED ⓘ |
| series | Dragon Age NERFINISHED ⓘ |
| setting |
Ferelden
NERFINISHED
ⓘ
Thedas NERFINISHED ⓘ |
| spiritualPredecessor | Baldur's Gate series NERFINISHED ⓘ |
| writer | David Gaider NERFINISHED ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Dragon Age: Origins Description of subject: Dragon Age: Origins is a dark fantasy role-playing video game by BioWare, acclaimed for its deep narrative choices, complex characters, and tactical combat.
Referenced by (4)
Full triples — surface form annotated when it differs from this entity's canonical label.