Project Reality
E502250
Project Reality was the development codename for what became the Nintendo 64, a 64-bit home video game console created by Nintendo in collaboration with Silicon Graphics.
Statements (29)
| Predicate | Object |
|---|---|
| instanceOf |
codename
ⓘ
video game console development project ⓘ |
| abbreviationOfFinalProduct | N64 NERFINISHED ⓘ |
| announcedBy | Nintendo NERFINISHED ⓘ |
| architectureBitWidth | 64-bit ⓘ |
| associatedRegion | global market ⓘ |
| category |
Nintendo hardware project
ⓘ
codenamed hardware project ⓘ |
| codenameFor | Nintendo 64 NERFINISHED ⓘ |
| collaborationType | hardware and graphics technology ⓘ |
| countryOfOrigin | Japan ⓘ |
| developedBy | Nintendo NERFINISHED ⓘ |
| developedInCollaborationWith | Silicon Graphics NERFINISHED ⓘ |
| finalProductName | Nintendo 64 NERFINISHED ⓘ |
| generation | fifth generation of video game consoles ⓘ |
| hardwareCodename | Project Reality NERFINISHED ⓘ |
| hardwarePartner | Silicon Graphics NERFINISHED ⓘ |
| industry | video games ⓘ |
| manufacturerOfFinalProduct | Nintendo NERFINISHED ⓘ |
| notableFeature |
3D graphics focus
ⓘ
64-bit processing capability ⓘ |
| platformFamily | Nintendo 64 family ⓘ |
| platformType | home video game console ⓘ |
| precededBy | Super Nintendo Entertainment System NERFINISHED ⓘ |
| primaryMedium | cartridge-based console gaming ⓘ |
| relatedCompany | SGI NERFINISHED ⓘ |
| successorConsole | Nintendo 64 NERFINISHED ⓘ |
| targetMarket | home entertainment ⓘ |
| usedTechnologyFrom | Silicon Graphics NERFINISHED ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.