ARKit framework
E46914
ARKit framework is Apple’s augmented reality development platform that enables iOS apps to blend virtual content with the real world using device cameras and motion sensors.
All labels observed (5)
| Label | Occurrences |
|---|---|
| ARKit | 6 |
| ARAnchor API | 1 |
| ARKit 3 | 1 |
| ARKit framework canonical | 1 |
| ARSession API | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T370960 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: ARKit framework Context triple: [iOS, feature, ARKit framework]
-
A.
Vision Pro
Vision Pro is Apple’s high-end mixed reality headset that blends augmented and virtual reality experiences using advanced displays, sensors, and custom Apple silicon.
-
B.
visionOS
visionOS is Apple’s mixed-reality operating system designed for spatial computing on Apple Vision Pro, integrating 3D interfaces, gesture and eye tracking, and immersive app experiences.
-
C.
SwiftUI
SwiftUI is Apple’s modern declarative user interface framework for building apps across all its platforms using the Swift programming language.
-
D.
FaceTime HD camera
The FaceTime HD camera is Apple's built-in high-definition webcam used in Mac devices for video calls, recording, and conferencing.
-
E.
Xamarin
Xamarin is a cross-platform mobile app development framework that allows developers to build native iOS, Android, and Windows applications using C# and .NET.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: ARKit framework Target entity description: ARKit framework is Apple’s augmented reality development platform that enables iOS apps to blend virtual content with the real world using device cameras and motion sensors.
-
A.
Vision Pro
Vision Pro is Apple’s high-end mixed reality headset that blends augmented and virtual reality experiences using advanced displays, sensors, and custom Apple silicon.
-
B.
visionOS
visionOS is Apple’s mixed-reality operating system designed for spatial computing on Apple Vision Pro, integrating 3D interfaces, gesture and eye tracking, and immersive app experiences.
-
C.
SwiftUI
SwiftUI is Apple’s modern declarative user interface framework for building apps across all its platforms using the Swift programming language.
-
D.
FaceTime HD camera
The FaceTime HD camera is Apple's built-in high-definition webcam used in Mac devices for video calls, recording, and conferencing.
-
E.
Xamarin
Xamarin is a cross-platform mobile app development framework that allows developers to build native iOS, Android, and Windows applications using C# and .NET.
- F. None of above. chosen
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
Apple software framework
ⓘ
augmented reality framework ⓘ |
| category | augmented reality development platform ⓘ |
| developer | Apple Inc. ⓘ |
| distribution | part of iOS SDK ⓘ |
| initialReleaseYear | 2017 ⓘ |
| integratesWith |
Metal
ⓘ
RealityKit ⓘ SceneKit ⓘ SpriteKit ⓘ |
| introducedAt |
Apple WWDC 2017
ⓘ
surface form:
WWDC 2017
|
| license | proprietary ⓘ |
| operatingSystem | iOS 11 or later ⓘ |
| platform |
iOS
ⓘ
iPadOS ⓘ visionOS ⓘ |
| programmingLanguage |
Objective-C
ⓘ
Swift ⓘ |
| provides |
ARKit framework
self-linksurface differs
ⓘ
surface form:
ARAnchor API
ARConfiguration classes ⓘ ARKit framework self-linksurface differs ⓘ
surface form:
ARSession API
|
| requiresHardware | Apple A9 chip or later ⓘ |
| runsOn |
iPad
ⓘ
iPhone ⓘ |
| supportsFeature |
LiDAR-based depth sensing
ⓘ
body tracking ⓘ collaborative sessions ⓘ environment texturing ⓘ face tracking ⓘ image detection ⓘ light estimation ⓘ motion capture ⓘ people occlusion ⓘ plane detection ⓘ scene reconstruction ⓘ world tracking ⓘ |
| supportsTracking | 6 degrees of freedom ⓘ |
| trackingType | visual-inertial odometry ⓘ |
| useCase |
augmented reality games
ⓘ
education apps ⓘ industrial and enterprise AR tools ⓘ interior design visualization ⓘ retail try-on experiences ⓘ |
| usesSensor |
accelerometer
ⓘ
device camera ⓘ gyroscope ⓘ motion sensors ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: ARKit framework Description of subject: ARKit framework is Apple’s augmented reality development platform that enables iOS apps to blend virtual content with the real world using device cameras and motion sensors.
Referenced by (10)
Full triples — surface form annotated when it differs from this entity's canonical label.