RenderMan

E46404

RenderMan is a high-quality 3D rendering software and standard widely used in the film industry for producing photorealistic visual effects and animation.

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All labels observed (13)

Statements (60)

Predicate Object
instanceOf 3D rendering engine
rendering software
rendering standard
abbreviation RSL
awardReceived Academy Awards for technical achievement
surface form: Academy Award for Technical Achievement
conformsTo RenderMan self-linksurface differs
surface form: RenderMan Interface Specification
developer Pixar Animation Studios
hasComponent RenderMan self-linksurface differs
surface form: RenderMan Shading Language
hasPart RenderMan Interface Bytestream
hasVersion RenderMan self-linksurface differs
surface form: RenderMan 24

RenderMan self-linksurface differs
surface form: RenderMan 25

RenderMan self-linksurface differs
surface form: RenderMan 26
industry film industry
license proprietary software license
notableFeature high-quality cinematic rendering
physically based shading system
production-proven scalability
platform Linux
Windows
macOS
standardizedBy OpenUSD
surface form: Pixar RenderMan Interface Specification
supports REYES architecture
depth of field
displacement mapping
global illumination
hair and fur rendering
integration with Blender
integration with Houdini
integration with Katana
integration with Maya
motion blur
path tracing
physically based rendering
ray tracing
shading language
subsurface scattering
volumetric rendering
usedBy Blue Sky Studios
DreamWorks Animation
Framestore
Industrial Light & Magic
MPC Film
Pixar Animation Studios
Sony Pictures Imageworks
Weta Digital
usedFor feature film animation rendering
photorealistic image synthesis
visual effects rendering
usedIn Avatar (2009 film)
surface form: Avatar

Cars
Finding Nemo
Jurassic Park
Monsters, Inc.
Ratatouille
Terminator 2: Judgment Day
The Incredibles
The Lord of the Rings film trilogy
Titanic
Toy Story
Up

Referenced by (22)

Full triples — surface form annotated when it differs from this entity's canonical label.

Industrial Light & Magic developed RenderMan
this entity surface form: RenderMan rendering technology (early development contributions)
RenderMan hasComponent RenderMan self-linksurface differs
this entity surface form: RenderMan Shading Language
RenderMan conformsTo RenderMan self-linksurface differs
this entity surface form: RenderMan Interface Specification
RenderMan hasVersion RenderMan self-linksurface differs
this entity surface form: RenderMan 24
RenderMan hasVersion RenderMan self-linksurface differs
this entity surface form: RenderMan 25
RenderMan hasVersion RenderMan self-linksurface differs
this entity surface form: RenderMan 26
Pat Hanrahan knownFor RenderMan
this entity surface form: RenderMan shading language
Pat Hanrahan notableWork RenderMan
this entity surface form: RenderMan shading language design
Pat Hanrahan contributedTo RenderMan
this entity surface form: RenderMan rendering system
RSL fullName RenderMan
this entity surface form: RenderMan Shading Language
RSL usedIn RenderMan
this entity surface form: Pixar RenderMan
REYES architecture notableImplementation RenderMan
this entity surface form: Pixar RenderMan
REYES architecture associatedWith RenderMan
this entity surface form: RenderMan Shading Language
Luxo Jr. renderingSoftware RenderMan
RenderMan Interface Bytestream usedBy RenderMan
this entity surface form: Pixar RenderMan
RenderMan Interface Bytestream relatedTo RenderMan
this entity surface form: RenderMan Shading Language
Loren Carpenter knownFor RenderMan
Loren Carpenter contributedTo RenderMan
this entity surface form: RenderMan shading language
Loren Carpenter helpedDevelop RenderMan
this entity surface form: RenderMan rendering system
Loren Carpenter associatedWith RenderMan
this entity surface form: RenderMan software
The Boss Baby cinematography RenderMan
this entity surface form: Renderman (virtual cinematography)