The Art of Unix Programming
E41797
The Art of Unix Programming is a book that explores the philosophy, design principles, and culture of Unix software development, emphasizing simplicity, modularity, and the Unix way.
All labels observed (2)
| Label | Occurrences |
|---|---|
| The Art of Unix Programming canonical | 4 |
| Unix programming practices | 1 |
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf | book ⓘ |
| author |
Eric Raymond
ⓘ
surface form:
Eric S. Raymond
|
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| genre |
computer science book
ⓘ
non-fiction ⓘ software engineering book ⓘ |
| hasEdition |
online edition
ⓘ
print edition ⓘ |
| hasPart |
case studies of Unix programs
ⓘ
design rules and guidelines ⓘ historical anecdotes ⓘ |
| influencedBy |
The C Programming Language
ⓘ
The Unix Programming Environment ⓘ Unix tradition ⓘ |
| language | English ⓘ |
| license |
Creative Commons license
ⓘ
surface form:
Creative Commons Attribution-NonCommercial-NoDerivs License
|
| mainSubject |
Unix
ⓘ
Unix ⓘ
surface form:
Unix philosophy
open source software ⓘ software design principles ⓘ |
| mediaType |
print
ⓘ
web ⓘ |
| pageCount | 560 ⓘ |
| publicationDate | 2003 ⓘ |
| publisher | Addison-Wesley ⓘ |
| series |
Addison-Wesley
ⓘ
surface form:
Addison-Wesley Professional Computing Series
|
| subject |
C programming in Unix environment
ⓘ
Unix community traditions ⓘ Unix culture ⓘ Unix history ⓘ The Art of Unix Programming self-linksurface differs ⓘ
surface form:
Unix programming practices
Unix system calls ⓘ Unix toolchain ⓘ debugging practices ⓘ design patterns in Unix ⓘ documentation practices ⓘ filters and pipelines ⓘ interface design ⓘ open source development model ⓘ portability ⓘ shell programming ⓘ simplicity in software design ⓘ software modularity ⓘ software reuse ⓘ text processing tools ⓘ |
| targetAudience |
Unix users
ⓘ
software developers ⓘ system programmers ⓘ |
| website | http://www.catb.org/~esr/writings/taoup/ ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
Instruction
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Input
Subject: The Art of Unix Programming Description of subject: The Art of Unix Programming is a book that explores the philosophy, design principles, and culture of Unix software development, emphasizing simplicity, modularity, and the Unix way.
Referenced by (5)
Full triples — surface form annotated when it differs from this entity's canonical label.
this entity surface form:
Unix programming practices
subject surface form:
Eric S. Raymond