Effective C++
E32453
Effective C++ is a widely respected programming book by Scott Meyers that presents practical guidelines and best practices for writing robust, efficient C++ code.
Observed surface forms (2)
| Surface form | Occurrences |
|---|---|
| Effective Modern C++ | 1 |
| More Effective C++ | 1 |
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
book
ⓘ
non-fiction book ⓘ programming book ⓘ |
| aimsTo |
help developers avoid common C++ pitfalls
ⓘ
improve code quality in C++ projects ⓘ |
| author | Scott Meyers ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| focusesOn |
C++ programming guidelines
ⓘ
efficient C++ code ⓘ practical C++ techniques ⓘ robust C++ code ⓘ |
| genre | technical literature ⓘ |
| hasEdition |
first edition
ⓘ
second edition ⓘ third edition ⓘ |
| hasFormat |
ebook
ⓘ
print ⓘ |
| language | English ⓘ |
| notableFor |
clear explanations of subtle C++ issues
ⓘ
influencing modern C++ coding standards ⓘ item-based guideline structure ⓘ |
| numberOfItemsInThirdEdition | 55 ⓘ |
| partOfSeries | Effective software development series ⓘ |
| publisher | Addison-Wesley ⓘ |
| relatedWork |
Effective C++
self-linksurface differs
ⓘ
surface form:
Effective Modern C++
Effective STL ⓘ Effective C++ self-linksurface differs ⓘ
surface form:
More Effective C++
|
| structure | collection of items with specific advice ⓘ |
| subject |
C++
ⓘ
programming best practices ⓘ software engineering ⓘ |
| targetAudience |
advanced C++ programmers
ⓘ
intermediate C++ programmers ⓘ professional software developers ⓘ |
| teaches |
C++ best practices
ⓘ
exception safety in C++ ⓘ inheritance and polymorphism guidelines ⓘ object-oriented design in C++ ⓘ operator overloading guidelines ⓘ resource management in C++ ⓘ templates usage guidelines ⓘ use of const in C++ ⓘ |
| thirdEditionPublicationYear | 2005 ⓘ |
| topic |
C++ compilation and linking issues
ⓘ
C++ interface design ⓘ C++ object lifetimes ⓘ C++ performance optimization ⓘ C++ type conversions ⓘ |
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.
this entity surface form:
More Effective C++
this entity surface form:
Effective Modern C++