AlphaGo Zero
E229130
AlphaGo Zero is DeepMind's advanced artificial intelligence program that learned to play the board game Go at superhuman level entirely through self-play without human data.
All labels observed (3)
| Label | Occurrences |
|---|---|
| AlphaGo Zero canonical | 3 |
| Mastering the game of Go without human knowledge | 2 |
| Mastering the game of Go with deep neural networks and tree search | 1 |
Statements (52)
| Predicate | Object |
|---|---|
| instanceOf |
Go-playing computer program
ⓘ
artificial intelligence system ⓘ computer program ⓘ |
| achievedLevel | superhuman performance in Go ⓘ |
| architecture | single neural network for policy and value ⓘ |
| basedOn |
Monte Carlo tree search
ⓘ
convolutional neural network ⓘ deep learning ⓘ reinforcement learning ⓘ |
| countryOfOrigin | United Kingdom ⓘ |
| describedInPublication |
AlphaGo Zero
self-linksurface differs
ⓘ
surface form:
Mastering the game of Go without human knowledge
|
| developer |
DeepMind
ⓘ
DeepMind ⓘ
surface form:
DeepMind Technologies
|
| differsFrom |
AlphaGo
ⓘ
AlphaGo ⓘ
surface form:
AlphaGo Lee
AlphaGo ⓘ
surface form:
AlphaGo Master
|
| doesNotUse |
human expert games
ⓘ
separate policy network ⓘ separate value network ⓘ |
| fieldOfApplication | computer Go ⓘ |
| fieldOfStudy |
artificial intelligence
ⓘ
machine learning ⓘ reinforcement learning ⓘ |
| hasAuthor |
Adrià Puigdomènech Badia
ⓘ
surface form:
Adrià Puigdomènech
Aja Huang ⓘ Arthur Guez ⓘ David Silver ⓘ Demis Hassabis ⓘ Dominik Grewe ⓘ Ioannis Antonoglou ⓘ John Nham ⓘ Julian Schrittwieser ⓘ Karen Simonyan ⓘ Koray Kavukcuoglu ⓘ Lucas Baker ⓘ Marc Lanctot ⓘ Matthew Lai ⓘ Pushmeet Kohli ⓘ Sander Dieleman ⓘ Thomas Hubert ⓘ Thore Graepel ⓘ Timothy Lillicrap ⓘ |
| inspiredDevelopmentOf | AlphaZero ⓘ |
| notableAchievement | surpassed performance of previous AlphaGo versions ⓘ |
| playsGame | Go ⓘ |
| publicationDate | 2017-10-18 ⓘ |
| publicationVenue | Nature ⓘ |
| trainingObjective | maximize probability of winning Go games ⓘ |
| trainingStartState | random play ⓘ |
| usesTrainingData | no human game data ⓘ |
| usesTrainingMethod |
self-play
ⓘ
tabula rasa learning ⓘ |
Referenced by (6)
Full triples — surface form annotated when it differs from this entity's canonical label.
this entity surface form:
Mastering the game of Go with deep neural networks and tree search
this entity surface form:
Mastering the game of Go without human knowledge
this entity surface form:
Mastering the game of Go without human knowledge