GameCube Memory Card
E216056
The GameCube Memory Card is a proprietary flash storage accessory used to save game progress and data for Nintendo GameCube titles.
All labels observed (4)
| Label | Occurrences |
|---|---|
| GameCube Memory Card canonical | 1 |
| Memory Card 2043 | 1 |
| Memory Card 251 | 1 |
| Memory Card 59 | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T1936725 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: GameCube Memory Card Context triple: [Nintendo GameCube, storage, GameCube Memory Card]
-
A.
Nintendo GameCube
The Nintendo GameCube is a sixth-generation home video game console by Nintendo, known for its compact cube-shaped design, proprietary mini-DVD game discs, and a library featuring titles like Super Smash Bros. Melee and The Legend of Zelda: The Wind Waker.
-
B.
Game Boy Color
The Game Boy Color is a handheld gaming console by Nintendo that introduced color graphics to the Game Boy line and supported a large library of portable games.
-
C.
Game Boy Advance
The Game Boy Advance is a 32-bit handheld video game console by Nintendo known for its extensive game library and backward compatibility with earlier Game Boy titles.
-
D.
Nintendo DS
The Nintendo DS is a dual-screen handheld gaming console released by Nintendo that popularized touch-based gameplay and wireless multiplayer features.
-
E.
Virtual Boy
The Virtual Boy is a 1995 Nintendo tabletop video game console known for its red-and-black stereoscopic 3D graphics and its commercial failure.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: GameCube Memory Card Target entity description: The GameCube Memory Card is a proprietary flash storage accessory used to save game progress and data for Nintendo GameCube titles.
-
A.
Nintendo GameCube
The Nintendo GameCube is a sixth-generation home video game console by Nintendo, known for its compact cube-shaped design, proprietary mini-DVD game discs, and a library featuring titles like Super Smash Bros. Melee and The Legend of Zelda: The Wind Waker.
-
B.
Game Boy Color
The Game Boy Color is a handheld gaming console by Nintendo that introduced color graphics to the Game Boy line and supported a large library of portable games.
-
C.
Game Boy Advance
The Game Boy Advance is a 32-bit handheld video game console by Nintendo known for its extensive game library and backward compatibility with earlier Game Boy titles.
-
D.
Nintendo DS
The Nintendo DS is a dual-screen handheld gaming console released by Nintendo that popularized touch-based gameplay and wireless multiplayer features.
-
E.
Virtual Boy
The Virtual Boy is a 1995 Nintendo tabletop video game console known for its red-and-black stereoscopic 3D graphics and its commercial failure.
- F. None of above. chosen
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
flash memory card
ⓘ
proprietary storage medium ⓘ video game console accessory ⓘ |
| category |
Nintendo hardware
ⓘ
game save storage device ⓘ |
| colorVariants |
black
ⓘ
gray ⓘ indigo ⓘ white ⓘ |
| compatibleWith |
Nintendo GameCube
ⓘ
surface form:
Nintendo GameCube console
Nintendo Wii GameCube mode ⓘ |
| connectsTo |
Nintendo GameCube games on Wii
ⓘ
surface form:
GameCube controller ports area on Wii
front memory card slots of Nintendo GameCube ⓘ |
| dataStored |
configuration data
ⓘ
save files ⓘ unlock data ⓘ |
| designedBy |
Nintendo
ⓘ
surface form:
Nintendo Co., Ltd.
|
| designedFor | Nintendo GameCube optical disc games ⓘ |
| formFactor | proprietary Nintendo card form factor ⓘ |
| hasFeature |
file management via GameCube system menu
ⓘ
icon display in GameCube memory manager ⓘ |
| interface | Nintendo GameCube memory card slot ⓘ |
| introducedFor | Nintendo GameCube ⓘ |
| manufacturer | Nintendo ⓘ |
| marketedAs |
Memory Card 1019
ⓘ
GameCube Memory Card self-linksurface differs ⓘ
surface form:
Memory Card 2043
GameCube Memory Card self-linksurface differs ⓘ
surface form:
Memory Card 251
GameCube Memory Card self-linksurface differs ⓘ
surface form:
Memory Card 59
|
| mediaType | flash memory ⓘ |
| nonVolatile | true ⓘ |
| officialCapacities |
1019 blocks
ⓘ
2043 blocks ⓘ 251 blocks ⓘ 59 blocks ⓘ |
| platform | Nintendo GameCube ⓘ |
| powerSource | console-powered non-volatile memory ⓘ |
| regionLocking | some save data is region-locked ⓘ |
| regionVariants |
NTSC
ⓘ
PAL ⓘ |
| requires | Nintendo GameCube memory card slot ⓘ |
| requiresFor | saving in most GameCube games ⓘ |
| storageUnit | blocks ⓘ |
| successorUsage | used on Wii for GameCube titles ⓘ |
| supports | multiple game save files ⓘ |
| thirdPartyVariants |
higher capacity cards
ⓘ
multi-bank memory cards ⓘ |
| use |
saving game progress
ⓘ
storing game data ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
Instruction
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Input
Subject: GameCube Memory Card Description of subject: The GameCube Memory Card is a proprietary flash storage accessory used to save game progress and data for Nintendo GameCube titles.
Referenced by (4)
Full triples — surface form annotated when it differs from this entity's canonical label.
this entity surface form:
Memory Card 59
this entity surface form:
Memory Card 251
this entity surface form:
Memory Card 2043