Debug Adapter Protocol
E190929
The Debug Adapter Protocol is an open standard that defines a common interface between development tools and debuggers, enabling consistent debugging experiences across different editors, IDEs, and languages.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Debug Adapter Protocol canonical | 3 |
How this entity was disambiguated
This entity first appeared as the object of triple T1690559 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Debug Adapter Protocol Context triple: [Visual Studio Code, supportsDebugProtocol, Debug Adapter Protocol]
-
A.
GNU Debugger
GNU Debugger (GDB) is a widely used free and open-source debugging tool for programs written in languages like C, C++, and Fortran, allowing developers to inspect and control program execution.
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B.
Visual Studio Code
Visual Studio Code is a popular, lightweight, cross-platform source-code editor from Microsoft that supports extensive extensions and debugging features for many programming languages.
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C.
GDB
GDB is a powerful open-source debugger from the GNU Project used to analyze and control the execution of programs written in languages like C, C++, and Fortran.
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D.
GDB remote serial protocol
The GDB remote serial protocol is a communication protocol that allows the GNU Debugger to control and inspect programs running on a separate target system over a serial or TCP connection.
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E.
JetBrains Rider
JetBrains Rider is a cross-platform .NET IDE by JetBrains that combines ReSharper’s code analysis with a fast, IntelliJ-based development environment.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Debug Adapter Protocol Target entity description: The Debug Adapter Protocol is an open standard that defines a common interface between development tools and debuggers, enabling consistent debugging experiences across different editors, IDEs, and languages.
-
A.
GNU Debugger
GNU Debugger (GDB) is a widely used free and open-source debugging tool for programs written in languages like C, C++, and Fortran, allowing developers to inspect and control program execution.
-
B.
Visual Studio Code
Visual Studio Code is a popular, lightweight, cross-platform source-code editor from Microsoft that supports extensive extensions and debugging features for many programming languages.
-
C.
GDB
GDB is a powerful open-source debugger from the GNU Project used to analyze and control the execution of programs written in languages like C, C++, and Fortran.
-
D.
GDB remote serial protocol
The GDB remote serial protocol is a communication protocol that allows the GNU Debugger to control and inspect programs running on a separate target system over a serial or TCP connection.
-
E.
JetBrains Rider
JetBrains Rider is a cross-platform .NET IDE by JetBrains that combines ReSharper’s code analysis with a fast, IntelliJ-based development environment.
- F. None of above. chosen
Statements (50)
| Predicate | Object |
|---|---|
| instanceOf |
debugging protocol
ⓘ
open standard ⓘ software development tool protocol ⓘ |
| abbreviation | DAP ⓘ |
| basedOn | JSON messages ⓘ |
| category | software development tooling standard ⓘ |
| connects |
client (editor or IDE)
ⓘ
debug adapter ⓘ debugger or runtime ⓘ |
| defines | common interface between development tools and debuggers ⓘ |
| designedFor | language-agnostic debugging ⓘ |
| documentationURL | https://microsoft.github.io/debug-adapter-protocol ⓘ |
| enables |
reuse of debug adapters across multiple IDEs
ⓘ
reuse of debug adapters across multiple editors ⓘ reuse of debug adapters across multiple languages ⓘ |
| fullName | Debug Adapter Protocol self-link ⓘ |
| hasComponent | debug adapter ⓘ |
| license |
Creative Commons license
ⓘ
surface form:
Creative Commons Attribution 4.0 International
|
| maintainedBy | Microsoft ⓘ |
| openSource | true ⓘ |
| originatedFrom | Visual Studio Code ecosystem ⓘ |
| purpose | to enable consistent debugging experiences across different editors, IDEs, and languages ⓘ |
| specificationRepository | https://github.com/microsoft/debug-adapter-protocol ⓘ |
| supports |
attach requests
ⓘ
breakpoints ⓘ call stack inspection ⓘ configurationDone requests ⓘ debugging workflows ⓘ evaluate requests ⓘ exception handling ⓘ launch requests ⓘ multiple debug sessions ⓘ output events ⓘ scopes requests ⓘ setBreakpoints requests ⓘ stackTrace requests ⓘ stepping ⓘ stopped events ⓘ terminated events ⓘ threads ⓘ threads requests ⓘ variable inspection ⓘ variables requests ⓘ |
| usedBy |
Eclipse Theia
ⓘ
JetBrains IDEs via adapters and plugins ⓘ Vim and Neovim plugins ⓘ Visual Studio Code ⓘ various language servers and tools ⓘ |
| uses |
event messages
ⓘ
request-response message pattern ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Debug Adapter Protocol Description of subject: The Debug Adapter Protocol is an open standard that defines a common interface between development tools and debuggers, enabling consistent debugging experiences across different editors, IDEs, and languages.
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.