Decima

E161353

Decima is a proprietary game engine developed by Guerrilla Games and used by studios like Kojima Productions to power visually advanced, open-world titles.

All labels observed (1)

Label Occurrences
Decima canonical 4

How this entity was disambiguated

Statements (49)

Predicate Object
instanceOf game engine
proprietary software
collaborationWith Kojima Productions
developer Guerrilla Games
feature AI system
advanced rendering
animation system
cinematic tools
cutscene editor
global illumination
high dynamic range imaging
open-world streaming
photo mode support
physically based rendering
physics integration
support for 4K resolution
support for PlayStation 4 Pro enhancements
support for PlayStation 5 features
support for high frame rates
support for performance capture
terrain system
toolchain for world building
vegetation system
volumetric lighting
firstUsedIn Killzone Shadow Fall
genre 3D game engine
language C++
notableWork Death Stranding
Horizon Forbidden West
Horizon Zero Dawn
Killzone Shadow Fall
Until Dawn
optimizedFor PlayStation hardware
ownedBy Sony
surface form: Sony Interactive Entertainment
publisher Sony
surface form: Sony Interactive Entertainment
supports cinematic storytelling
complex character models
large-scale environments
supportsPlatform Windows
surface form: Microsoft Windows

PlayStation 4
PlayStation 5
usedBy Guerrilla Games
Kojima Productions
usedFor action games
open-world games
role-playing games
video game development
usedIn Death Stranding 2: On the Beach
surface form: Death Stranding series

Horizon Zero Dawn
surface form: Horizon series

How these facts were elicited

Referenced by (4)

Full triples — surface form annotated when it differs from this entity's canonical label.