Zen of Code Optimization
E1046295
Zen of Code Optimization is a classic book by Michael Abrash that teaches low-level performance tuning and efficient programming techniques, particularly in the context of graphics and game development.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Zen of Code Optimization canonical | 1 |
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf |
book
ⓘ
computer programming book ⓘ non-fiction book ⓘ |
| about |
PC game programming
ⓘ
micro-optimizations ⓘ real-time graphics ⓘ software performance ⓘ |
| author | Michael Abrash NERFINISHED ⓘ |
| contributor | Michael Abrash NERFINISHED ⓘ |
| educationalUse |
reference for performance tuning
ⓘ
self-study ⓘ |
| emphasizes |
hands-on optimization techniques
ⓘ
measuring before optimizing ⓘ practical examples ⓘ understanding hardware architecture ⓘ |
| focusesOn |
CPU performance characteristics
ⓘ
graphics rendering performance ⓘ low-level implementation details ⓘ real-time game loops ⓘ |
| genre |
computer science
ⓘ
programming ⓘ software engineering ⓘ |
| hasFormat | print ⓘ |
| hasPart |
case studies
ⓘ
code examples ⓘ optimization guidelines ⓘ |
| hasReputation |
classic text on code optimization
ⓘ
influential in game development community ⓘ influential in graphics programming community ⓘ |
| intendedAudience |
game developers
ⓘ
software developers ⓘ systems programmers ⓘ |
| language | English ⓘ |
| mainSubject |
code optimization
ⓘ
efficient programming techniques ⓘ game development ⓘ graphics programming ⓘ low-level performance tuning ⓘ |
| relatedTo |
game engine development
ⓘ
graphics programming ⓘ performance-critical software ⓘ |
| teaches |
algorithmic optimization
ⓘ
assembly-level optimization concepts ⓘ cache-aware programming ⓘ performance analysis ⓘ profiling techniques ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.