religion
C296
concept
Religion is a structured system of beliefs, practices, and values centered around the sacred or transcendent, which shapes how individuals and communities understand existence, morality, and their place in the universe.
All labels observed (19)
| Label | Occurrences |
|---|---|
| indigenous religion | 61 |
| religion canonical | 34 |
| ancient religion | 25 |
| traditional religion | 10 |
| religion in a country | 4 |
| religious culture | 4 |
| Indian religion | 2 |
| new religion | 1 |
| religion in A Song of Ice and Fire | 1 |
| religion in Bangladesh | 1 |
| religion in Egypt | 1 |
| religion in Nigeria | 1 |
| religion in Romania | 1 |
| religion in The Elder Scrolls | 1 |
| religion in Tonga | 1 |
| religion in Vietnam | 1 |
| religion in Westeros | 1 |
| religion in the United States | 1 |
| religion of Japan | 1 |
Description generation (CDg)
The one-sentence description above was generated by prompting gpt-5.1 with the class name and this instruction.
Instruction
generate a one-sentence description for a given conceptual class. # Response Format Return only the sentence: "Description: [one-sentence description of the conceptional class]"
Input
Class: religion
Generated description
Religion is a structured system of beliefs, practices, and values centered around the sacred or transcendent, which shapes how individuals and communities understand existence, morality, and their place in the universe.