Triple
T9690426
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Bloodborne |
E234521
|
entity |
| Predicate | setting |
P1957
|
FINISHED |
| Object |
Yharnam
Yharnam is a dark, Gothic city plagued by a mysterious blood-borne disease and nightmarish creatures in the action role-playing game Bloodborne.
|
E815663
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Yharnam | Statement: [Bloodborne, setting, Yharnam]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Yharnam Context triple: [Bloodborne, setting, Yharnam]
-
A.
Lorath
Lorath is a remote, lesser-known Free City in the world of "A Song of Ice and Fire," situated on islands off the northeastern coast of Essos.
-
B.
Karnaca
Karnaca is a major coastal city and primary setting in the video game Dishonored 2, known for its wind-swept streets, distinct southern-European-inspired architecture, and political intrigue.
-
C.
Oberalm
Oberalm is a small municipality in the Austrian state of Salzburg, known for its scenic Alpine surroundings and proximity to the city of Salzburg.
-
D.
Rehling
Rehling is a small municipality in the Bavarian region of Swabia in southern Germany.
-
E.
Kilnsea
Kilnsea is a small coastal village in the East Riding of Yorkshire, England, situated near the Spurn Peninsula at the mouth of the Humber Estuary.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Yharnam Triple: [Bloodborne, setting, Yharnam]
Generated description
Yharnam is a dark, Gothic city plagued by a mysterious blood-borne disease and nightmarish creatures in the action role-playing game Bloodborne.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Yharnam Target entity description: Yharnam is a dark, Gothic city plagued by a mysterious blood-borne disease and nightmarish creatures in the action role-playing game Bloodborne.
-
A.
Lorath
Lorath is a remote, lesser-known Free City in the world of "A Song of Ice and Fire," situated on islands off the northeastern coast of Essos.
-
B.
Karnaca
Karnaca is a major coastal city and primary setting in the video game Dishonored 2, known for its wind-swept streets, distinct southern-European-inspired architecture, and political intrigue.
-
C.
Oberalm
Oberalm is a small municipality in the Austrian state of Salzburg, known for its scenic Alpine surroundings and proximity to the city of Salzburg.
-
D.
Rehling
Rehling is a small municipality in the Bavarian region of Swabia in southern Germany.
-
E.
Kilnsea
Kilnsea is a small coastal village in the East Riding of Yorkshire, England, situated near the Spurn Peninsula at the mouth of the Humber Estuary.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca84ca73208190957a900c8543bdcc |
completed | March 30, 2026, 2:12 p.m. |
| NER | Named-entity recognition | batch_69cd9d0422e88190a234ba74eb0dad25 |
completed | April 1, 2026, 10:32 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69d19118874c81909a97f874b1dc2db8 |
completed | April 4, 2026, 10:30 p.m. |
| NEDg | Description generation | batch_69d193a5cdac8190b84564f397d00124 |
completed | April 4, 2026, 10:41 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69d19457c6488190a7bc72e1a27c088a |
completed | April 4, 2026, 10:44 p.m. |
Created at: March 30, 2026, 8:17 p.m.