Triple
T9513124
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Ghostly Manor Thrill Center |
E229451
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | haunted attraction |
C17311
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: haunted attraction Context triple: [Ghostly Manor Thrill Center, instanceOf, haunted attraction]
-
A.
haunted house
A haunted house is a dwelling, often abandoned or decayed, believed to be inhabited or influenced by supernatural entities that cause eerie, unexplained, and frightening phenomena.
-
B.
haunted location
chosen
A haunted location is a place believed to be inhabited or influenced by supernatural entities or residual energies, often associated with unexplained phenomena, eerie atmospheres, and stories of past tragedies or mysterious events.
-
C.
themed entertainment attraction
A themed entertainment attraction is an immersive, story-driven experience that combines environment design, technology, and performance to engage guests in a specific narrative or world.
-
D.
dark ride
A dark ride is an indoor amusement attraction where passengers travel in guided vehicles through elaborately themed, low-light environments featuring scenes, special effects, and storytelling.
-
E.
indoor theme park
An indoor theme park is a fully enclosed entertainment complex featuring climate-controlled rides, attractions, games, and themed environments designed for year-round enjoyment regardless of weather conditions.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca84777560819084cddd999badc1aa |
completed | March 30, 2026, 2:11 p.m. |
Created at: March 30, 2026, 7:58 p.m.