Triple
T9198635
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Spirit in the Night |
E220779
|
entity |
| Predicate | narrativeCharacters |
P83677
|
FINISHED |
| Object |
G-Man
G-Man is a character in Bruce Springsteen’s song “Spirit in the Night,” portrayed as one of the wild, free-spirited friends joining the narrator on a night of adventure.
|
E784494
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: G-Man | Statement: [Spirit in the Night, narrativeCharacters, G-Man]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: G-Man Context triple: [Spirit in the Night, narrativeCharacters, G-Man]
-
A.
Agent 47
Agent 47 is a genetically engineered, barcoded assassin and the silent, methodical protagonist of the Hitman video game franchise.
-
B.
Amos Fisk
Amos Fisk is a person notable enough to be recognized as a bearer of the surname Fisk.
-
C.
Max Payne
Max Payne is a neo-noir third-person shooter video game series known for its gritty storytelling, bullet-time gunplay, and hard-boiled titular protagonist.
-
D.
Agent 326
Agent 326 is a fictional spy character known for undertaking covert missions and espionage activities.
-
E.
Deckard Cain
Deckard Cain is a wise and elderly Horadric scholar from the Diablo video game series, known for identifying items and guiding heroes with his extensive knowledge of lore and demons.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: G-Man Triple: [Spirit in the Night, narrativeCharacters, G-Man]
Generated description
G-Man is a character in Bruce Springsteen’s song “Spirit in the Night,” portrayed as one of the wild, free-spirited friends joining the narrator on a night of adventure.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: G-Man Target entity description: G-Man is a character in Bruce Springsteen’s song “Spirit in the Night,” portrayed as one of the wild, free-spirited friends joining the narrator on a night of adventure.
-
A.
Agent 47
Agent 47 is a genetically engineered, barcoded assassin and the silent, methodical protagonist of the Hitman video game franchise.
-
B.
Amos Fisk
Amos Fisk is a person notable enough to be recognized as a bearer of the surname Fisk.
-
C.
Max Payne
Max Payne is a neo-noir third-person shooter video game series known for its gritty storytelling, bullet-time gunplay, and hard-boiled titular protagonist.
-
D.
Agent 326
Agent 326 is a fictional spy character known for undertaking covert missions and espionage activities.
-
E.
Deckard Cain
Deckard Cain is a wise and elderly Horadric scholar from the Diablo video game series, known for identifying items and guiding heroes with his extensive knowledge of lore and demons.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca83e8e9248190862cf3e41693b310 |
completed | March 30, 2026, 2:08 p.m. |
| NER | Named-entity recognition | batch_69ccd880ab808190aa785a5f1e5d5976 |
completed | April 1, 2026, 8:34 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69d05c40267c8190926f4d5c912d0f45 |
completed | April 4, 2026, 12:33 a.m. |
| NEDg | Description generation | batch_69d062a1052c81908e549949839baba7 |
completed | April 4, 2026, 1 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69d063cd3ae081909ce9289cf62b1598 |
completed | April 4, 2026, 1:05 a.m. |
Created at: March 30, 2026, 7:25 p.m.