Triple
T9070908
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Herbert Scarf |
E217362
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object |
Scarf algorithm
The Scarf algorithm is a combinatorial method in mathematical economics and game theory used to compute fixed points and prove the existence of equilibria in markets and games.
|
E776130
|
NE FINISHED |
Provenance (5 batches)
| Stage | Batch ID | Job type | Status |
|---|---|---|---|
| creating | batch_69ca83d5a7f48190b16c1e59bd43ede0 |
elicitation | completed |
| NER | batch_69cc955ec5c0819089bb42448edf391e |
ner | completed |
| NED1 | batch_69cffde470388190ae88a96654404410 |
ned_source_triple | completed |
| NED2 | batch_69d001a1056c819083793547dbd4b1ee |
ned_description | completed |
| NEDg | batch_69d000d2c5688190b014ce33c04ff875 |
nedg | completed |
Created at: March 30, 2026, 7:12 p.m.