Triple

T9001270
Position Surface form Disambiguated ID Type / Status
Subject Sword Art Online E215043 entity
Predicate deathGameRule P85634 FINISHED
Object if a player dies in the game they die in real life LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: if a player dies in the game they die in real life | Statement: [Sword Art Online, deathGameRule, if a player dies in the game they die in real life]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: deathGameRule
Context triple: [Sword Art Online, deathGameRule, if a player dies in the game they die in real life]
  • A. playedUnderRulesOf
    Indicates that an activity or game was conducted in accordance with a specified set of rules or regulations.
  • B. deathMethod
    Indicates the specific way or means by which a death occurred.
  • C. settingOfDeath
    Indicates the specific place or environment in which an entity’s death occurred.
  • D. gameLengthRule
    Indicates a rule that specifies how long a game is allowed or required to last.
  • E. deathTerritory
    Indicates the territory or geographic area where a death occurred or is officially recorded.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca83a12d648190b1e4fe11e8a31890 completed March 30, 2026, 2:07 p.m.
NER Named-entity recognition batch_69cc6954bb1881908d004a26ba7fe360 completed April 1, 2026, 12:39 a.m.
PD Predicate disambiguation batch_69cc5edd6cb48190b4fc6d6ca0418056 completed March 31, 2026, 11:55 p.m.
PDg Predicate description generation batch_69cc5f6dec4081909379bd57c02a5710 completed March 31, 2026, 11:57 p.m.
Created at: March 30, 2026, 7:05 p.m.