Triple

T8993085
Position Surface form Disambiguated ID Type / Status
Subject Elmo shogi engine E214836 entity
Predicate instanceOf P0 FINISHED
Object game-playing artificial intelligence system C8758 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: game-playing artificial intelligence system
Context triple: [Elmo shogi engine, instanceOf, game-playing artificial intelligence system]
  • A. game-playing AI chosen
    A game-playing AI is an artificial intelligence system designed to analyze game states, make strategic decisions, and execute actions to achieve optimal performance or victory within a defined set of game rules.
  • B. artificial intelligence
    Artificial intelligence is a field of computer science focused on creating systems that can perform tasks that typically require human intelligence, such as learning, reasoning, perception, and decision-making.
  • C. test of machine intelligence
    A test of machine intelligence is a systematic procedure or set of tasks designed to evaluate a machine's ability to exhibit behaviors or problem-solving capabilities that are typically associated with human cognitive processes.
  • D. combinatorial game
    A combinatorial game is a two-player, perfect-information game with no chance elements where players move alternately and the outcome depends solely on their strategic choices under well-defined rules.
  • E. benchmark in artificial intelligence
    A benchmark in artificial intelligence is a standardized task, dataset, or evaluation protocol used to quantitatively compare and assess the performance of AI models and algorithms.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca83a05c608190bdfdbdb25e994b39 completed March 30, 2026, 2:07 p.m.
Created at: March 30, 2026, 7:04 p.m.