Triple

T8822561
Position Surface form Disambiguated ID Type / Status
Subject NVIDIA GeForce GPU line E209941 entity
Predicate supports P516 FINISHED
Object G-SYNC E750844 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: G-SYNC | Statement: [NVIDIA GeForce GPU line, supports, G-SYNC]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: G-SYNC
Context triple: [NVIDIA GeForce GPU line, supports, G-SYNC]
  • A. G-SYNC (on supported laptops/monitors) chosen
    G-SYNC (on supported laptops/monitors) is NVIDIA’s adaptive sync technology that dynamically matches a display’s refresh rate to the GPU’s frame output to reduce screen tearing and stuttering for smoother gameplay.
  • B. NVIDIA Reflex
    NVIDIA Reflex is a technology suite designed to reduce system latency in competitive PC gaming, providing faster input response and smoother, more responsive gameplay.
  • C. AMD FidelityFX Super Resolution
    AMD FidelityFX Super Resolution is AMD’s open, cross-platform spatial and temporal upscaling technology designed to boost gaming performance and image quality on a wide range of GPUs.
  • D. Intel Adaptive Sync (on some platforms)
    Intel Adaptive Sync (on some platforms) is Intel’s implementation of variable refresh rate technology that synchronizes a display’s refresh rate with the GPU’s frame output to reduce screen tearing and stuttering in supported systems.
  • E. DLSS (Deep Learning Super Sampling)
    DLSS (Deep Learning Super Sampling) is an NVIDIA graphics technology that uses deep learning to upscale lower-resolution images in real time, improving performance and visual quality in video games.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca8364e13081909c85fe80f44fe86f completed March 30, 2026, 2:06 p.m.
NER Named-entity recognition batch_69cc602ed87c8190ab772e5cbb2da68d completed April 1, 2026, midnight
NED1 Entity disambiguation (via context triple) batch_69cf6fd3b3348190a63bfd29860cc95f completed April 3, 2026, 7:44 a.m.
Created at: March 30, 2026, 6:46 p.m.