Triple

T8820920
Position Surface form Disambiguated ID Type / Status
Subject GameController E209898 entity
Predicate integratesWith P1075 FINISHED
Object SpriteKit E121536 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: SpriteKit | Statement: [GameController, integratesWith, SpriteKit]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: SpriteKit
Context triple: [GameController, integratesWith, SpriteKit]
  • A. SpriteKit chosen
    SpriteKit is Apple’s 2D game development framework designed for building high-performance, animated games and interactive content across its platforms.
  • B. SceneKit
    SceneKit is a high-level 3D graphics framework from Apple used to build and render interactive 3D scenes and animations across its platforms.
  • C. GameplayKit
    GameplayKit is an Apple game-development framework that provides tools for AI, pathfinding, state machines, and other core gameplay logic across iOS, macOS, and related platforms.
  • D. RealityKit
    RealityKit is Apple’s high-level 3D rendering and augmented reality framework used to build immersive spatial experiences on platforms like visionOS.
  • E. ARKit framework
    ARKit framework is Apple’s augmented reality development platform that enables iOS apps to blend virtual content with the real world using device cameras and motion sensors.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca8364e13081909c85fe80f44fe86f completed March 30, 2026, 2:06 p.m.
NER Named-entity recognition batch_69cc601126248190b6f10c22f1aeac9a completed April 1, 2026, midnight
NED1 Entity disambiguation (via context triple) batch_69cf89357b488190997f368079ef7e1e completed April 3, 2026, 9:32 a.m.
Created at: March 30, 2026, 6:46 p.m.