Triple
T8815219
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Wii Shop Channel |
E209759
|
entity |
| Predicate | serviceType |
P87
|
FINISHED |
| Object | WiiWare storefront |
E209759
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: WiiWare storefront | Statement: [Wii Shop Channel, serviceType, WiiWare storefront]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: WiiWare storefront Context triple: [Wii Shop Channel, serviceType, WiiWare storefront]
-
A.
Wii Shop Channel
chosen
The Wii Shop Channel was Nintendo's digital storefront for the Wii, used to purchase and download games, Virtual Console titles, and other software.
-
B.
Wii Internet Channel
The Wii Internet Channel was a downloadable web browser for Nintendo's Wii console that allowed users to surf the internet on their TV.
-
C.
Nintendo eShop
Nintendo eShop is Nintendo’s official online marketplace for purchasing and downloading digital games, add-ons, and other content on its gaming platforms.
-
D.
Wii Virtual Console
Wii Virtual Console was a digital distribution service for the Nintendo Wii that allowed users to purchase and play classic games from older consoles.
-
E.
WiiConnect24
WiiConnect24 was an online service for the Nintendo Wii that allowed the console to stay connected to the internet in standby mode to receive updates, messages, and content.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca8363f3308190a47e3f1ebd51f613 |
completed | March 30, 2026, 2:06 p.m. |
| NER | Named-entity recognition | batch_69cc5ff2ff248190bafcafe8b3860e53 |
completed | March 31, 2026, 11:59 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69cf6fb898388190b96242ff41599250 |
completed | April 3, 2026, 7:43 a.m. |
Created at: March 30, 2026, 6:45 p.m.