Triple
T8697733
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Protoss |
E206442
|
entity |
| Predicate | militaryUnitType |
P6154
|
FINISHED |
| Object |
Immortal
The Immortal is a heavily armored Protoss ground unit in StarCraft II known for its powerful anti-armor attacks and damage-absorbing barrier.
|
E750239
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Immortal | Statement: [Protoss, militaryUnitType, Immortal]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Immortal Context triple: [Protoss, militaryUnitType, Immortal]
-
A.
Immortal
"Immortal" is a track by Kid Cudi from his 2013 album *Indicud*, known for its introspective lyrics and atmospheric, experimental production.
-
B.
Immortal Memory
Immortal Memory is a collaborative album by vocalist and composer Lisa Gerrard that blends ethereal vocals with atmospheric, world-influenced soundscapes.
-
C.
Immortalis
Immortalis is ARM’s family of high-performance mobile GPU architectures designed to deliver advanced graphics and hardware-accelerated ray tracing for flagship devices.
-
D.
Immortality
"Immortality" is a contemplative, brooding rock song by Pearl Jam, noted for its haunting atmosphere and introspective lyrics.
-
E.
Immortality
Immortality is a 1990 novel by Milan Kundera that blends philosophical reflection with a playful narrative to explore identity, memory, and the nature of existence.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Immortal Triple: [Protoss, militaryUnitType, Immortal]
Generated description
The Immortal is a heavily armored Protoss ground unit in StarCraft II known for its powerful anti-armor attacks and damage-absorbing barrier.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Immortal Target entity description: The Immortal is a heavily armored Protoss ground unit in StarCraft II known for its powerful anti-armor attacks and damage-absorbing barrier.
-
A.
Immortal
"Immortal" is a track by Kid Cudi from his 2013 album *Indicud*, known for its introspective lyrics and atmospheric, experimental production.
-
B.
Immortal Memory
Immortal Memory is a collaborative album by vocalist and composer Lisa Gerrard that blends ethereal vocals with atmospheric, world-influenced soundscapes.
-
C.
Immortalis
Immortalis is ARM’s family of high-performance mobile GPU architectures designed to deliver advanced graphics and hardware-accelerated ray tracing for flagship devices.
-
D.
Immortality
"Immortality" is a contemplative, brooding rock song by Pearl Jam, noted for its haunting atmosphere and introspective lyrics.
-
E.
Immortality
Immortality is a 1990 novel by Milan Kundera that blends philosophical reflection with a playful narrative to explore identity, memory, and the nature of existence.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca83555b6c8190abe930dd397e863b |
completed | March 30, 2026, 2:06 p.m. |
| NER | Named-entity recognition | batch_69cc58af50408190a3b81100a759795e |
completed | March 31, 2026, 11:28 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69cef4060410819086f928bda95e0273 |
completed | April 2, 2026, 10:56 p.m. |
| NEDg | Description generation | batch_69cef5fe6e48819086186f44d078137d |
completed | April 2, 2026, 11:04 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69cef6aafad08190b983549727d7ac8a |
completed | April 2, 2026, 11:07 p.m. |
Created at: March 30, 2026, 6:34 p.m.