Triple

T8697693
Position Surface form Disambiguated ID Type / Status
Subject StarCraft II European ladder E206441 entity
Predicate hasSeasonalStructure P84611 FINISHED
Object yes LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: yes | Statement: [StarCraft II European ladder, hasSeasonalStructure, yes]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasSeasonalStructure
Context triple: [StarCraft II European ladder, hasSeasonalStructure, yes]
  • A. hasSeasonalPattern
    Indicates that the occurrence, intensity, or characteristics of something regularly vary according to a recurring seasonal cycle.
  • B. hasSeasonalNature
    Indicates that something exhibits characteristics, behavior, or occurrence patterns that vary according to specific seasons or times of the year.
  • C. hasSeasonFrequency
    Indicates how often something occurs or is scheduled within a specific season.
  • D. hasSeasonalStatus
    Indicates that an entity’s status, availability, or condition varies according to a particular season or time of year.
  • E. hasSeasonalMigration
    Indicates that an entity regularly moves between different locations according to seasonal or cyclical environmental changes.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca83555b6c8190abe930dd397e863b completed March 30, 2026, 2:06 p.m.
NER Named-entity recognition batch_69cc58af50408190a3b81100a759795e completed March 31, 2026, 11:28 p.m.
PD Predicate disambiguation batch_69cc456bda508190a9aa0fb92760739e completed March 31, 2026, 10:06 p.m.
PDg Predicate description generation batch_69cc582412f48190ae819965bfb0e75d completed March 31, 2026, 11:26 p.m.
Created at: March 30, 2026, 6:34 p.m.