Triple

T8682130
Position Surface form Disambiguated ID Type / Status
Subject Xfwm4 E206061 entity
Predicate supportsCompositingBackend P84466 FINISHED
Object OpenGL (via Xgl/indirect methods, depending on setup) E116587 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: OpenGL (via Xgl/indirect methods, depending on setup) | Statement: [Xfwm4, supportsCompositingBackend, OpenGL (via Xgl/indirect methods, depending on setup)]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: OpenGL (via Xgl/indirect methods, depending on setup)
Context triple: [Xfwm4, supportsCompositingBackend, OpenGL (via Xgl/indirect methods, depending on setup)]
  • A. GLX
    GLX is the OpenGL Extension to the X Window System that enables rendering OpenGL graphics within X11-based applications.
  • B. OpenGL ES
    OpenGL ES is a cross-platform, royalty-free 2D and 3D graphics API designed for embedded systems such as mobile devices, game consoles, and automotive displays.
  • C. OpenGL chosen
    OpenGL is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics, widely used in games, simulations, and professional visualization.
  • D. X11
    X11 is a widely used windowing system and network-transparent graphical protocol that provides the foundational GUI framework for Unix-like operating systems.
  • E. DRM (Direct Rendering Manager)
    DRM (Direct Rendering Manager) is a Linux kernel subsystem that manages graphics processing units (GPUs) and provides an interface for efficient, direct rendering of graphics.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca835379688190aa06b9d98e684d58 completed March 30, 2026, 2:06 p.m.
NER Named-entity recognition batch_69cc5c2e9c688190aceefaa2c3b7d7bd completed March 31, 2026, 11:43 p.m.
NED1 Entity disambiguation (via context triple) batch_69cef3b9fb848190b7126f8f6a1ba76f completed April 2, 2026, 10:54 p.m.
Created at: March 30, 2026, 6:32 p.m.