Triple

T8672462
Position Surface form Disambiguated ID Type / Status
Subject Monte Carlo tree search E205830 entity
Predicate instanceOf P0 FINISHED
Object game tree search method C24840 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: game tree search method
Context triple: [Monte Carlo tree search, instanceOf, game tree search method]
  • A. game-playing AI
    A game-playing AI is an artificial intelligence system designed to analyze game states, make strategic decisions, and execute actions to achieve optimal performance or victory within a defined set of game rules.
  • B. tree
    A tree is a perennial plant with an elongated stem or trunk, supporting branches and leaves, that forms part of a larger ecosystem by providing habitat, oxygen, and resources.
  • C. model-based reinforcement learning algorithm
    A model-based reinforcement learning algorithm is a decision-making method that learns or uses an explicit model of the environment’s dynamics to plan and select actions that maximize long-term rewards.
  • D. result in combinatorial game theory
    In combinatorial game theory, a result is a formal outcome or conclusion—such as a theorem, lemma, or classification—that characterizes the behavior, value, or winning conditions of one or more games under specified rules.
  • E. self-balancing search tree
    A self-balancing search tree is a binary search tree that automatically adjusts its structure during insertions and deletions to maintain near-optimal height for efficient search, insertion, and deletion operations.
  • F. None of above. chosen

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca83529a9c8190b5c075b4f14636ed completed March 30, 2026, 2:06 p.m.
Created at: March 30, 2026, 6:31 p.m.