Triple

T8602835
Position Surface form Disambiguated ID Type / Status
Subject TurboGrafx-16 E203719 entity
Predicate notableGame P3198 FINISHED
Object R-Type E732900 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: R-Type | Statement: [TurboGrafx-16, notableGame, R-Type]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: R-Type
Context triple: [TurboGrafx-16, notableGame, R-Type]
  • A. R-Type chosen
    R-Type is a classic side-scrolling shoot 'em up video game series known for its challenging gameplay, distinctive biomechanical enemy designs, and strategic use of a detachable "Force" pod power-up system.
  • B. RC Racer
    RC Racer is a high-speed, U-shaped shuttle roller coaster themed after the remote-control car from Pixar's Toy Story films.
  • C. Racer
    Racer is a classic wooden racing roller coaster located at Kennywood amusement park in Pennsylvania.
  • D. Gradius
    Gradius is a classic side-scrolling shoot 'em up arcade game by Konami, renowned for its innovative power-up system and influential role in shaping the genre.
  • E. Shoot 'Em Up
    Shoot 'Em Up is a 2007 over-the-top action film known for its stylized gunfights, dark humor, and frenetic pacing.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca832b56948190ba751cec255308f1 completed March 30, 2026, 2:05 p.m.
NER Named-entity recognition batch_69cc46dc23448190a5eb63455578427e completed March 31, 2026, 10:12 p.m.
NED1 Entity disambiguation (via context triple) batch_69cea8f13f7081908317c1b2d87a51b2 completed April 2, 2026, 5:35 p.m.
Created at: March 30, 2026, 6:24 p.m.