Triple
T8577589
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Jon Davison |
E203085
|
entity |
| Predicate | employer |
P7
|
FINISHED |
| Object |
GamePro
GamePro was a popular multi-platform video game magazine and media brand known for its reviews, previews, and gaming industry coverage, especially during the 1990s and early 2000s.
|
E743731
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: GamePro | Statement: [Jon Davison, employer, GamePro]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: GamePro Context triple: [Jon Davison, employer, GamePro]
-
A.
Game
Game is an American rapper, songwriter, and actor known for his role in revitalizing West Coast hip hop in the mid-2000s.
-
B.
Home Game
Home Game is a non-fiction book by former NHL goaltender and author Ken Dryden that reflects on the culture, meaning, and personal impact of hockey in Canada.
-
C.
Kotaku
Kotaku is a popular video game and entertainment website known for its news, reviews, and commentary on gaming culture.
-
D.
Game & Watch
Game & Watch is a series of handheld electronic games created by Nintendo in the early 1980s, notable for their simple LCD screens and pioneering role in portable gaming.
-
E.
Jeux
Jeux is a short, impressionistic ballet by Claude Debussy, composed in 1912–1913 and known for its innovative orchestration and subtle, shifting harmonies.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: GamePro Triple: [Jon Davison, employer, GamePro]
Generated description
GamePro was a popular multi-platform video game magazine and media brand known for its reviews, previews, and gaming industry coverage, especially during the 1990s and early 2000s.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: GamePro Target entity description: GamePro was a popular multi-platform video game magazine and media brand known for its reviews, previews, and gaming industry coverage, especially during the 1990s and early 2000s.
-
A.
Game
Game is an American rapper, songwriter, and actor known for his role in revitalizing West Coast hip hop in the mid-2000s.
-
B.
Home Game
Home Game is a non-fiction book by former NHL goaltender and author Ken Dryden that reflects on the culture, meaning, and personal impact of hockey in Canada.
-
C.
Kotaku
Kotaku is a popular video game and entertainment website known for its news, reviews, and commentary on gaming culture.
-
D.
Game & Watch
Game & Watch is a series of handheld electronic games created by Nintendo in the early 1980s, notable for their simple LCD screens and pioneering role in portable gaming.
-
E.
Jeux
Jeux is a short, impressionistic ballet by Claude Debussy, composed in 1912–1913 and known for its innovative orchestration and subtle, shifting harmonies.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca8328ebe481909a8c038fa79959b4 |
completed | March 30, 2026, 2:05 p.m. |
| NER | Named-entity recognition | batch_69cbea989bec81909b8c8b4af7c568ff |
completed | March 31, 2026, 3:39 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ce899dd7d48190b44338b92ad68bd0 |
completed | April 2, 2026, 3:22 p.m. |
| NEDg | Description generation | batch_69ce8c7ad5cc8190a50c8e15ce353d1d |
completed | April 2, 2026, 3:34 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69ce8d595d80819093a1b849bcb3c7c7 |
completed | April 2, 2026, 3:38 p.m. |
Created at: March 30, 2026, 6:22 p.m.