Triple

T8523608
Position Surface form Disambiguated ID Type / Status
Subject Karl Sigmund E201756 entity
Predicate notableWork P4 FINISHED
Object Games of Life
Games of Life is a popular science book by Karl Sigmund that explores the mathematics of game theory and its applications to biology, economics, and social behavior.
E738055 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Games of Life | Statement: [Karl Sigmund, notableWork, Games of Life]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Games of Life
Context triple: [Karl Sigmund, notableWork, Games of Life]
  • A. Game of Life
    Game of Life is a famous cellular automaton devised by mathematician John H. Conway that simulates complex patterns and behaviors using simple grid-based rules.
  • B. Oyunlarla Yaşayanlar
    Oyunlarla Yaşayanlar is a postmodern Turkish play by Oğuz Atay that explores themes of alienation, identity, and the absurdity of modern life through a meta-theatrical, game-like structure.
  • C. The Games We Play
    The Games We Play is a song featured on the album "Daytona," known for its sharp lyricism and polished production.
  • D. Life 2.0
    Life 2.0 is a documentary film that explores how people build alternate lives and identities within the virtual world of Second Life.
  • E. Conway’s games
    Conway’s games are a class of combinatorial games introduced by mathematician John Horton Conway, forming the foundation of surreal numbers and studied for their rich algebraic and strategic properties.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Games of Life
Triple: [Karl Sigmund, notableWork, Games of Life]
Generated description
Games of Life is a popular science book by Karl Sigmund that explores the mathematics of game theory and its applications to biology, economics, and social behavior.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Games of Life
Target entity description: Games of Life is a popular science book by Karl Sigmund that explores the mathematics of game theory and its applications to biology, economics, and social behavior.
  • A. Game of Life
    Game of Life is a famous cellular automaton devised by mathematician John H. Conway that simulates complex patterns and behaviors using simple grid-based rules.
  • B. Oyunlarla Yaşayanlar
    Oyunlarla Yaşayanlar is a postmodern Turkish play by Oğuz Atay that explores themes of alienation, identity, and the absurdity of modern life through a meta-theatrical, game-like structure.
  • C. The Games We Play
    The Games We Play is a song featured on the album "Daytona," known for its sharp lyricism and polished production.
  • D. Life 2.0
    Life 2.0 is a documentary film that explores how people build alternate lives and identities within the virtual world of Second Life.
  • E. Conway’s games
    Conway’s games are a class of combinatorial games introduced by mathematician John Horton Conway, forming the foundation of surreal numbers and studied for their rich algebraic and strategic properties.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca8321bb44819081b74df0b710276d completed March 30, 2026, 2:05 p.m.
NER Named-entity recognition batch_69cbe64362c88190b978a2544eec6e3e completed March 31, 2026, 3:20 p.m.
NED1 Entity disambiguation (via context triple) batch_69ce4e8399f481909992aedf0d918cbc completed April 2, 2026, 11:09 a.m.
NEDg Description generation batch_69ce4ffcf7488190b94cae18be14e8ff completed April 2, 2026, 11:16 a.m.
NED2 Entity disambiguation (via description) batch_69ce507766448190830dd3efc8a79a74 completed April 2, 2026, 11:18 a.m.
Created at: March 30, 2026, 6:16 p.m.