Triple
T8413454
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Gradius |
E198676
|
entity |
| Predicate | platform |
P1292
|
FINISHED |
| Object | MSX |
E654564
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: MSX | Statement: [Gradius, platform, MSX]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: MSX Context triple: [Gradius, platform, MSX]
-
A.
MSX computers
chosen
MSX computers are a standardized family of 8-bit home computers from the 1980s, created to unify hardware platforms across manufacturers and popular especially in Japan and parts of Europe.
-
B.
TurboGrafx-16
The TurboGrafx-16 is a late-1980s home video game console by NEC and Hudson Soft, known for being the first console marketed as 16-bit and for its strong library of arcade-style and shoot-'em-up games.
-
C.
Sega Master System
The Sega Master System is an 8-bit home video game console developed by Sega and released in the mid-1980s as its primary competitor to Nintendo’s NES.
-
D.
Sharp X68000
The Sharp X68000 is a Japanese home computer and gaming system from the late 1980s and early 1990s, renowned for its advanced graphics and sound capabilities that made it a premier platform for high-quality arcade game ports.
-
E.
Sony SPC700
The Sony SPC700 is an 8-bit audio processing unit used in the Super Nintendo Entertainment System to handle music and sound effects.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca831201b481909e137936ef99ff11 |
completed | March 30, 2026, 2:05 p.m. |
| NER | Named-entity recognition | batch_69cb83e18e7c8190a30b14136dee3d93 |
completed | March 31, 2026, 8:20 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ce032a25ec819094c6346eb2a7f973 |
completed | April 2, 2026, 5:48 a.m. |
Created at: March 30, 2026, 6:06 p.m.