Triple
T8413128
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Castlevania: Bloodlines |
E198669
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | action-platform game |
C7525
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: action-platform game Context triple: [Castlevania: Bloodlines, instanceOf, action-platform game]
-
A.
action game
chosen
An action game is a fast-paced video game genre that emphasizes physical challenges, including hand–eye coordination, reaction time, and combat-focused gameplay.
-
B.
action role-playing game series
An action role-playing game series is a collection of related video games that blend real-time combat and character control with role-playing elements such as character progression, narrative choices, and equipment customization across multiple interconnected titles.
-
C.
action-adventure game series
An action-adventure game series is a collection of related video games that blend real-time combat, exploration, and puzzle-solving within a continuous narrative universe or recurring thematic framework.
-
D.
3D platformer
A 3D platformer is a video game genre where players navigate characters through three-dimensional environments by running, jumping, and performing precise movements across platforms and obstacles.
-
E.
role‑playing game
A role-playing game is an interactive experience in which players assume fictional characters and collaboratively create or influence a narrative by making choices that affect the game world and its outcomes.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca831201b481909e137936ef99ff11 |
completed | March 30, 2026, 2:05 p.m. |
Created at: March 30, 2026, 6:06 p.m.